Enum sc2_proto::debug::DebugCommand_oneof_command [−][src]
Variants
draw(DebugDraw)
game_state(DebugGameState)
create_unit(DebugCreateUnit)
kill_unit(DebugKillUnit)
test_process(DebugTestProcess)
score(DebugSetScore)
end_game(DebugEndGame)
unit_value(DebugSetUnitValue)
Trait Implementations
impl Clone for DebugCommand_oneof_command
[src]
fn clone(&self) -> DebugCommand_oneof_command
[src]
pub fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl Debug for DebugCommand_oneof_command
[src]
impl PartialEq<DebugCommand_oneof_command> for DebugCommand_oneof_command
[src]
fn eq(&self, other: &DebugCommand_oneof_command) -> bool
[src]
fn ne(&self, other: &DebugCommand_oneof_command) -> bool
[src]
impl StructuralPartialEq for DebugCommand_oneof_command
[src]
Auto Trait Implementations
impl RefUnwindSafe for DebugCommand_oneof_command
[src]
impl Send for DebugCommand_oneof_command
[src]
impl Sync for DebugCommand_oneof_command
[src]
impl Unpin for DebugCommand_oneof_command
[src]
impl UnwindSafe for DebugCommand_oneof_command
[src]
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
[src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
[src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
[src]
impl<T> From<T> for T
[src]
impl<T, U> Into<U> for T where
U: From<T>,
[src]
U: From<T>,
impl<T> ToOwned for T where
T: Clone,
[src]
T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
[src]
pub fn clone_into(&self, target: &mut T)
[src]
impl<T, U> TryFrom<U> for T where
U: Into<T>,
[src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
[src]
U: TryFrom<T>,