Enum sc2_proto::sc2api::Difficulty
[−]
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pub enum Difficulty { VeryEasy, Easy, Medium, MediumHard, Hard, Harder, VeryHard, CheatVision, CheatMoney, CheatInsane, }
Variants
VeryEasy
Easy
Medium
MediumHard
Hard
Harder
VeryHard
CheatVision
CheatMoney
CheatInsane
Trait Implementations
impl Clone for Difficulty
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fn clone(&self) -> Difficulty
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
Performs copy-assignment from source
. Read more
impl PartialEq for Difficulty
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fn eq(&self, __arg_0: &Difficulty) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Rhs) -> bool
1.0.0[src]
This method tests for !=
.
impl Eq for Difficulty
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impl Debug for Difficulty
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impl Hash for Difficulty
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fn hash<__H: Hasher>(&self, __arg_0: &mut __H)
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Feeds this value into the given [Hasher
]. Read more
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
1.3.0[src]
H: Hasher,
Feeds a slice of this type into the given [Hasher
]. Read more