Enum sc2_proto::sc2api::Request_oneof_request
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pub enum Request_oneof_request { create_game(RequestCreateGame), join_game(RequestJoinGame), restart_game(RequestRestartGame), start_replay(RequestStartReplay), leave_game(RequestLeaveGame), quick_save(RequestQuickSave), quick_load(RequestQuickLoad), quit(RequestQuit), game_info(RequestGameInfo), observation(RequestObservation), action(RequestAction), step(RequestStep), data(RequestData), query(RequestQuery), save_replay(RequestSaveReplay), replay_info(RequestReplayInfo), available_maps(RequestAvailableMaps), save_map(RequestSaveMap), ping(RequestPing), debug(RequestDebug), }
Variants
create_game(RequestCreateGame)
join_game(RequestJoinGame)
restart_game(RequestRestartGame)
start_replay(RequestStartReplay)
leave_game(RequestLeaveGame)
quick_save(RequestQuickSave)
quick_load(RequestQuickLoad)
quit(RequestQuit)
game_info(RequestGameInfo)
observation(RequestObservation)
action(RequestAction)
step(RequestStep)
data(RequestData)
query(RequestQuery)
save_replay(RequestSaveReplay)
replay_info(RequestReplayInfo)
available_maps(RequestAvailableMaps)
save_map(RequestSaveMap)
ping(RequestPing)
debug(RequestDebug)
Trait Implementations
impl Clone for Request_oneof_request
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fn clone(&self) -> Request_oneof_request
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl PartialEq for Request_oneof_request
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fn eq(&self, __arg_0: &Request_oneof_request) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &Request_oneof_request) -> bool
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This method tests for !=
.