sb3_decoder/decoder/raw_structs/raw_sound.rs
1//! The raw_sound module contains the [`RawSound`] struct.
2
3/// The [`RawSound`] struct represents a sound in its raw form in a
4/// Scratch 3.0 project.
5#[derive(serde::Deserialize)]
6#[serde(rename_all = "camelCase")]
7pub struct RawSound {
8 /// The name of the sound.
9 pub name: String,
10
11 /// The MD5 hash with file extension of the sound.
12 pub md5ext: String,
13}