Enum savory_style::box_shadow::BoxShadow [−][src]
use savory_style::{values as val, Style, Color, unit::em}; use palette::rgb::Rgb; Style::default() // for single shadow .and_box_shadow(|conf| { conf.x(em(0.4)) .y(em(-0.8)) // we can pass Rgb, Rgba, Hsl, Hsla .color(Rgb::new(0.5, 0.1, 0.1)) // or we can use HTML colors .color(Color::BlueViolet) // shadow blur radius .blur(em(1.0)) // spread radius .spread(em(2.0)) // inset shadow .inset() }) // for multiple shadows .and_box_shadow(|conf| { conf .add(|conf| { conf.x(em(1.0)) .y(em(2.0)) .color(Color::DimGray) }) .add(|conf| { conf.x(em(-2.0)) .y(em(-4.0)) .color(Color::Red) }) });
Variants
One(ShadowValue)
Multiple(Vec<ShadowValue>)
Initial(Initial)
Inherit(Inherit)
None(None)
Unset(Unset)
Implementations
impl BoxShadow
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pub fn new() -> Self
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pub fn x(self, val: impl Into<Length>) -> Self
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pub fn y(self, val: impl Into<Length>) -> Self
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pub fn blur(self, val: impl Into<Length>) -> Self
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pub fn try_blur(self, val: Option<impl Into<Length>>) -> Self
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pub fn spread(self, val: impl Into<Length>) -> Self
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pub fn try_spread(self, val: Option<impl Into<Length>>) -> Self
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pub fn color(self, val: impl Into<Color>) -> Self
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pub fn try_color(self, val: Option<impl Into<Color>>) -> Self
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pub fn inset(self) -> Self
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pub fn outset(self) -> Self
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pub fn add(self, get_val: impl FnOnce(ShadowValue) -> ShadowValue) -> Self
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Trait Implementations
impl Clone for BoxShadow
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impl Debug for BoxShadow
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impl DeclarativeConfig for BoxShadow
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pub fn config(self, block: impl FnOnce(Self) -> Self) -> Self
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pub fn config_if(
self,
condition: bool,
block: impl FnOnce(Self) -> Self
) -> Self
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self,
condition: bool,
block: impl FnOnce(Self) -> Self
) -> Self
pub fn config_if_else(
self,
condition: bool,
block: impl FnOnce(Self) -> Self,
else_block: impl FnOnce(Self) -> Self
) -> Self
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self,
condition: bool,
block: impl FnOnce(Self) -> Self,
else_block: impl FnOnce(Self) -> Self
) -> Self
impl Default for BoxShadow
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impl From<Inherit> for BoxShadow
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impl From<Initial> for BoxShadow
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impl From<None> for BoxShadow
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impl From<ShadowValue> for BoxShadow
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fn from(original: ShadowValue) -> BoxShadow
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impl From<Unset> for BoxShadow
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impl From<Vec<ShadowValue, Global>> for BoxShadow
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fn from(original: Vec<ShadowValue>) -> BoxShadow
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impl PartialEq<BoxShadow> for BoxShadow
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impl StructuralPartialEq for BoxShadow
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impl UpdateStyleValues for BoxShadow
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fn update_style_values(self, values: StyleValues) -> StyleValues
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Auto Trait Implementations
impl RefUnwindSafe for BoxShadow
impl Send for BoxShadow
impl Sync for BoxShadow
impl Unpin for BoxShadow
impl UnwindSafe for BoxShadow
Blanket Implementations
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
T: Component + Float,
D: AdaptFrom<S, Swp, Dwp, T>,
Swp: WhitePoint,
Dwp: WhitePoint,
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T: Component + Float,
D: AdaptFrom<S, Swp, Dwp, T>,
Swp: WhitePoint,
Dwp: WhitePoint,
pub fn adapt_into_using<M>(self, method: M) -> D where
M: TransformMatrix<Swp, Dwp, T>,
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M: TransformMatrix<Swp, Dwp, T>,
pub fn adapt_into(self) -> D
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T, U> ConvertInto<U> for T where
U: ConvertFrom<T>,
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U: ConvertFrom<T>,
pub fn convert_into(self) -> U
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pub fn convert_unclamped_into(self) -> U
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pub fn try_convert_into(self) -> Result<U, OutOfBounds<U>>
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,