Struct savory_elements::view::svg::Svg[][src]

pub struct Svg<Msg> {
    pub id: Option<Id>,
    pub draw: Vec<Node<Msg>>,
}

Svg view type

Fields

id: Option<Id>draw: Vec<Node<Msg>>

Implementations

impl<Msg> Svg<Msg>[src]

pub fn id(self, value: impl Into<Id>) -> Self[src]

pub fn draw(self, value: impl Into<Vec<Node<Msg>>>) -> Self[src]

impl<Msg> Svg<Msg>[src]

pub fn new(draw: impl IntoIterator<Item = Node<Msg>>) -> Self[src]

Trait Implementations

impl<Msg: Clone> Clone for Svg<Msg>[src]

impl<Msg> View<Node<Msg>> for Svg<Msg>[src]

Auto Trait Implementations

impl<Msg> !RefUnwindSafe for Svg<Msg>

impl<Msg> !Send for Svg<Msg>

impl<Msg> !Sync for Svg<Msg>

impl<Msg> Unpin for Svg<Msg>

impl<Msg> !UnwindSafe for Svg<Msg>

Blanket Implementations

impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
    T: Component + Float,
    D: AdaptFrom<S, Swp, Dwp, T>,
    Swp: WhitePoint,
    Dwp: WhitePoint
[src]

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T, U> ConvertInto<U> for T where
    U: ConvertFrom<T>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,