Struct salva3d::solver::XSPHViscosity[][src]

pub struct XSPHViscosity {
    pub boundary_viscosity_coefficient: Real,
    pub fluid_viscosity_coefficient: Real,
}
Expand description

Implements the viscosity model introduced with the XSPH method.

Fields

boundary_viscosity_coefficient: Real

The viscosity coefficient when interacting with boundaries.

fluid_viscosity_coefficient: Real

The fluid viscosity coefficient.

Implementations

Initializes the XSPH viscosity with the given viscosity coefficients.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Compute and applies the non-pressure forces to the given fluid. Read more

Apply the given permutation to all relevant field of this non-pressure force. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

Should always be Self

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more

Checks if self is actually part of its subset T (and can be converted to it).

Use with care! Same as self.to_subset but without any property checks. Always succeeds.

The inclusion map: converts self to the equivalent element of its superset.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

recently added

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The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.