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Crate saints_mile

Crate saints_mile 

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Saint’s Mile — A frontier JRPG for the adults who loved those games first.

Library crate exposing all game systems for integration tests.

Modules§

combat
Combat system — 4-slot party battle with standoff opener, nerve, ammo, wounds.
content
Content module — authored game content and authoring helpers.
dev
Dev infrastructure — test tooling for the opening arc truth pass.
pressure
Pressure system — generalized nonstandard encounters.
scene
Scene system — dialogue, choices, conditions, state effects, memory callbacks.
state
State system — what the game remembers across scenes, encounters, and chapters.
types
Shared types and ID newtypes used across all modules.
ui
TUI presentation layer — spare, typographic, atmospheric.