Expand description
Saint’s Mile — A frontier JRPG for the adults who loved those games first.
Library crate exposing all game systems for integration tests.
Modules§
- combat
- Combat system — 4-slot party battle with standoff opener, nerve, ammo, wounds.
- content
- Content module — authored game content and authoring helpers.
- dev
- Dev infrastructure — test tooling for the opening arc truth pass.
- pressure
- Pressure system — generalized nonstandard encounters.
- scene
- Scene system — dialogue, choices, conditions, state effects, memory callbacks.
- state
- State system — what the game remembers across scenes, encounters, and chapters.
- types
- Shared types and ID newtypes used across all modules.
- ui
- TUI presentation layer — spare, typographic, atmospheric.