Expand description
RyDit Anim - Módulo de Animación para Ry-Dit
Implementa principios de animación de Disney:
- Principio #1: Squash & Stretch (Deformación)
- Principio #2: Anticipation (Anticipación)
- Principio #3: Staging (en progreso)
- Principio #4: Follow Through & Overlapping Action
- Principio #5: Straight Ahead vs Pose-to-Pose
- Principio #6: Slow In & Slow Out (Easing)
- Principio #7: Arcs
- Principio #8: Secondary Action
- Principio #9: Timing
- Principio #10: Exaggeration
- Principio #11: Solid Drawing
- Principio #12: Appeal
Re-exports§
pub use disney::appeal;pub use disney::arc_path;pub use disney::exaggerate;pub use disney::follow_through;pub use disney::overlapping_action;pub use disney::pose_to_pose;pub use disney::secondary_action;pub use disney::solid_rotation;pub use disney::timing;pub use illusions::cafe_wall;pub use illusions::motion_induced_blindness;pub use illusions::pulsing_star;pub use illusions::rotating_snakes;pub use illusions::troxler_fading;pub use illusions::zollner_effect;pub use effects::bloom_effect;pub use effects::chromatic_aberration;pub use effects::morph_shapes;pub use effects::motion_blur;pub use effects::neon_glow;pub use effects::particle_trails;pub use science_anim::cell_division;pub use science_anim::chemical_crystallization;pub use science_anim::flight_pattern;pub use science_anim::lsystem_tree;pub use science_anim::pendulum_waves;pub use science_anim::tusi_couple;pub use science_anim::walk_cycle;pub use science_anim::wave_interference;pub use action_assets::animation_blend;pub use action_assets::animation_state_machine;pub use action_assets::frame_animation;pub use action_assets::sprite_events;pub use action_assets::sprite_flip;pub use action_assets::sprite_sheet_parse;
Modules§
- action_
assets - Action Assets — Sistema de Animación de Sprites
- disney
- Principios de Animación Disney — Implementación en Rust
- effects
- Efectos Especiales para Animación
- illusions
- Ilusiones Ópticas Animadas
- particles
- science_
anim - Animaciones Científicas
Structs§
- Anim
Module - Módulo de Animación - 12 principios de Disney