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/*
* Copyright (C) 2010 ZXing authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
use crate::{DecodeHintType, DecodeHintValue, DecodingHintDictionary};
use super::CharacterSet;
/**
* Common string-related functions.
*
* @author Sean Owen
* @author Alex Dupre
*/
pub struct StringUtils {
// private static final Charset PLATFORM_DEFAULT_ENCODING = Charset.defaultCharset();
// public static final Charset SHIFT_JIS_CHARSET = Charset.forName("SJIS");
// public static final Charset GB2312_CHARSET = Charset.forName("GB2312");
// private static final Charset EUC_JP = Charset.forName("EUC_JP");
// private static final boolean ASSUME_SHIFT_JIS =
// SHIFT_JIS_CHARSET.equals(PLATFORM_DEFAULT_ENCODING) ||
// EUC_JP.equals(PLATFORM_DEFAULT_ENCODING);
// // Retained for ABI compatibility with earlier versions
// public static final String SHIFT_JIS = "SJIS";
// public static final String GB2312 = "GB2312";
}
// const PLATFORM_DEFAULT_ENCODING: &dyn Encoding = encoding::all::UTF_8;
// const SHIFT_JIS_CHARSET: &dyn Encoding =
// encoding::label::encoding_from_whatwg_label("SJIS").unwrap();
// const GB2312_CHARSET: &dyn Encoding =
// encoding::label::encoding_from_whatwg_label("GB2312").unwrap();
// const EUC_JP: &dyn Encoding = encoding::label::encoding_from_whatwg_label("EUC_JP").unwrap();
const ASSUME_SHIFT_JIS: bool = false;
// static SHIFT_JIS: &'static str = "SJIS";
// static GB2312: &'static str = "GB2312";
pub static SHIFT_JIS_CHARSET: CharacterSet = CharacterSet::Shift_JIS;
// private static final boolean ASSUME_SHIFT_JIS =
// SHIFT_JIS_CHARSET.equals(PLATFORM_DEFAULT_ENCODING) ||
// EUC_JP.equals(PLATFORM_DEFAULT_ENCODING);
impl StringUtils {
/**
* @param bytes bytes encoding a string, whose encoding should be guessed
* @param hints decode hints if applicable
* @return name of guessed encoding; at the moment will only guess one of:
* "SJIS", "UTF8", "ISO8859_1", or the platform default encoding if none
* of these can possibly be correct
*/
pub fn guessEncoding(bytes: &[u8], hints: &DecodingHintDictionary) -> Option<&'static str> {
let c = StringUtils::guessCharset(bytes, hints)?;
if c == CharacterSet::Shift_JIS {
Some("SJIS")
} else if c == CharacterSet::UTF8 {
Some("UTF8")
} else if c == CharacterSet::ISO8859_1 {
Some("ISO8859_1")
} else {
Some(c.get_charset_name())
}
}
/**
* @param bytes bytes encoding a string, whose encoding should be guessed
* @param hints decode hints if applicable
* @return Charset of guessed encoding; at the moment will only guess one of:
* {@link #SHIFT_JIS_CHARSET}, {@link StandardCharsets#UTF_8},
* {@link StandardCharsets#ISO_8859_1}, {@link StandardCharsets#UTF_16},
* or the platform default encoding if
* none of these can possibly be correct
*/
pub fn guessCharset(bytes: &[u8], hints: &DecodingHintDictionary) -> Option<CharacterSet> {
if let Some(DecodeHintValue::CharacterSet(cs_name)) =
hints.get(&DecodeHintType::CHARACTER_SET)
{
// if let DecodeHintValue::CharacterSet(cs_name) = hint {
return CharacterSet::get_character_set_by_name(cs_name);
// }
}
// if hints.contains_key(&DecodeHintType::CHARACTER_SET) {
// return Charset.forName(hints.get(DecodeHintType.CHARACTER_SET).toString());
// }
// First try UTF-16, assuming anything with its BOM is UTF-16
if bytes.len() > 2
&& ((bytes[0] == 0xFE && bytes[1] == 0xFF) || (bytes[0] == 0xFF && bytes[1] == 0xFE))
{
if bytes[0] == 0xFE && bytes[1] == 0xFF {
return Some(CharacterSet::UTF16BE);
} else {
return Some(CharacterSet::UTF16LE);
}
}
// For now, merely tries to distinguish ISO-8859-1, UTF-8 and Shift_JIS,
// which should be by far the most common encodings.
let length = bytes.len();
let mut can_be_iso88591 = true;
let mut can_be_shift_jis = true;
let mut can_be_utf8 = true;
let mut utf8_bytes_left = 0;
let mut utf2_bytes_chars = 0;
let mut utf3_bytes_chars = 0;
let mut utf4_bytes_chars = 0;
let mut sjis_bytes_left = 0;
let mut sjis_katakana_chars = 0;
let mut sjis_cur_katakana_word_length = 0;
let mut sjis_cur_double_bytes_word_length = 0;
let mut sjis_max_katakana_word_length = 0;
let mut sjis_max_double_bytes_word_length = 0;
let mut iso_high_other = 0;
let utf8bom = bytes.len() > 3 && bytes[0] == 0xEF && bytes[1] == 0xBB && bytes[2] == 0xBF;
// for i in 0..length {
for value in bytes.iter().take(length).copied() {
// for (int i = 0;
// i < length && (canBeISO88591 || canBeShiftJIS || canBeUTF8);
// i++) {
if !(can_be_iso88591 || can_be_shift_jis || can_be_utf8) {
break;
}
// let value = bytes[i];
// UTF-8 stuff
if can_be_utf8 {
if utf8_bytes_left > 0 {
if (value & 0x80) == 0 {
can_be_utf8 = false;
} else {
utf8_bytes_left -= 1;
}
} else if (value & 0x80) != 0 {
if (value & 0x40) == 0 {
can_be_utf8 = false;
} else {
utf8_bytes_left += 1;
if (value & 0x20) == 0 {
utf2_bytes_chars += 1;
} else {
utf8_bytes_left += 1;
if (value & 0x10) == 0 {
utf3_bytes_chars += 1;
} else {
utf8_bytes_left += 1;
if (value & 0x08) == 0 {
utf4_bytes_chars += 1;
} else {
can_be_utf8 = false;
}
}
}
}
}
}
// ISO-8859-1 stuff
if can_be_iso88591 {
if value > 0x7F && value < 0xA0 {
can_be_iso88591 = false;
} else if value > 0x9F && (value < 0xC0 || value == 0xD7 || value == 0xF7) {
iso_high_other += 1;
}
}
// Shift_JIS stuff
if can_be_shift_jis {
if sjis_bytes_left > 0 {
if value < 0x40 || value == 0x7F || value > 0xFC {
can_be_shift_jis = false;
} else {
sjis_bytes_left -= 1;
}
} else if value == 0x80 || value == 0xA0 || value > 0xEF {
can_be_shift_jis = false;
} else if value > 0xA0 && value < 0xE0 {
sjis_katakana_chars += 1;
sjis_cur_double_bytes_word_length = 0;
sjis_cur_katakana_word_length += 1;
if sjis_cur_katakana_word_length > sjis_max_katakana_word_length {
sjis_max_katakana_word_length = sjis_cur_katakana_word_length;
}
} else if value > 0x7F {
sjis_bytes_left += 1;
//sjisDoubleBytesChars++;
sjis_cur_katakana_word_length = 0;
sjis_cur_double_bytes_word_length += 1;
if sjis_cur_double_bytes_word_length > sjis_max_double_bytes_word_length {
sjis_max_double_bytes_word_length = sjis_cur_double_bytes_word_length;
}
} else {
//sjisLowChars++;
sjis_cur_katakana_word_length = 0;
sjis_cur_double_bytes_word_length = 0;
}
}
}
if can_be_utf8 && utf8_bytes_left > 0 {
can_be_utf8 = false;
}
if can_be_shift_jis && sjis_bytes_left > 0 {
can_be_shift_jis = false;
}
// Easy -- if there is BOM or at least 1 valid not-single byte character (and no evidence it can't be UTF-8), done
if can_be_utf8 && (utf8bom || utf2_bytes_chars + utf3_bytes_chars + utf4_bytes_chars > 0) {
return Some(CharacterSet::UTF8);
}
// Easy -- if assuming Shift_JIS or >= 3 valid consecutive not-ascii characters (and no evidence it can't be), done
if can_be_shift_jis
&& (ASSUME_SHIFT_JIS
|| sjis_max_katakana_word_length >= 3
|| sjis_max_double_bytes_word_length >= 3)
{
return Some(CharacterSet::Shift_JIS); //encoding::label::encoding_from_whatwg_label("SJIS");
}
// Distinguishing Shift_JIS and ISO-8859-1 can be a little tough for short words. The crude heuristic is:
// - If we saw
// - only two consecutive katakana chars in the whole text, or
// - at least 10% of bytes that could be "upper" not-alphanumeric Latin1,
// - then we conclude Shift_JIS, else ISO-8859-1
if can_be_iso88591 && can_be_shift_jis {
return if (sjis_max_katakana_word_length == 2 && sjis_katakana_chars == 2)
|| iso_high_other * 10 >= length
{
Some(CharacterSet::Shift_JIS)
} else {
Some(CharacterSet::ISO8859_1)
};
}
// Otherwise, try in order ISO-8859-1, Shift JIS, UTF-8 and fall back to default platform encoding
if can_be_iso88591 {
return Some(CharacterSet::ISO8859_1);
}
if can_be_shift_jis {
return Some(CharacterSet::Shift_JIS);
}
if can_be_utf8 {
return Some(CharacterSet::UTF8);
}
// Otherwise, we take a wild guess with platform encoding
Some(CharacterSet::UTF8)
}
}