[][src]Struct rutile::Mesh

pub struct Mesh { /* fields omitted */ }

Implementations

impl Mesh[src]

pub fn new(
    format: Option<Format>,
    nodes: HashMap<i32, Node>,
    elements: HashMap<i32, (i32, i32, Topology)>
) -> Self
[src]

pub fn decode<R: Read>(reader: &mut R) -> Result<Self, Error>[src]

pub fn nodes(&self) -> &HashMap<i32, Node>[src]

pub fn elements(&self) -> &HashMap<i32, (i32, i32, Topology)>[src]

Trait Implementations

impl Clone for Mesh[src]

impl Debug for Mesh[src]

impl PartialEq<Mesh> for Mesh[src]

impl StructuralPartialEq for Mesh[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.