[][src]Struct rutebot::responses::Game

pub struct Game {
    pub title: String,
    pub description: String,
    pub photo: Vec<PhotoSize>,
    pub text: Option<String>,
    pub text_entities: Option<MessageEntity>,
    pub animation: Option<Animation>,
}

This object represents a game. Use BotFather to create and edit games, their short names will act as unique identifiers

Fields

title: String

Title of the game

description: String

Description of the game

photo: Vec<PhotoSize>

Photo that will be displayed in the game message in chats.

text: Option<String>

Brief description of the game or high scores included in the game message. Can be automatically edited to include current high scores for the game when the bot calls [set_game_score], or manually edited using [edit_message_text]. 0-4096 characters

text_entities: Option<MessageEntity>

Special entities that appear in text, such as usernames, URLs, bot commands, etc

animation: Option<Animation>

Animation that will be displayed in the game message in chats. Upload via BotFather

Trait Implementations

impl Clone for Game[src]

fn clone_from(&mut self, source: &Self)1.0.0[src]

Performs copy-assignment from source. Read more

impl Debug for Game[src]

impl<'de> Deserialize<'de> for Game[src]

Auto Trait Implementations

impl Send for Game

impl Sync for Game

Blanket Implementations

impl<T> From<T> for T[src]

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> DeserializeOwned for T where
    T: Deserialize<'de>, 
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impl<T> Erased for T