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Crate rusty_skelform

Crate rusty_skelform 

Source

Structs§

Animation
Armature
Bone
BoneBind
BoneBindVert
Keyframe
Style
TexAtlas
Texture
Tint
Vec2
Vertex

Enums§

AnimElement
HandlePreset
InverseKinematicsMode
JointConstraint

Functions§

animate
Process bones with animations.
apply_constraints
arc_ik
check_flip
Flips the bone if either if its scale is negative.
construct
construct_verts
fabrik
format_frame
get_bone_texture
inherit_vert
inheritance
Apply child-parent inheritance. Must be run twice, before and after inverse_kinematics().
interpolate_bone
interpolate_keyframes
Interpolate an f32 value from the specified keyframe data.
inverse_kinematics
Get rotations based on inverse kinematics. Must be run between two inheritance(), with 2nd call using rotations from this.
is_animated
point_bones
reset_bone
time_frame