Expand description
The OpenGL window is (-1.0, -1.0) in the bottom left to (1.0, 1.0) in the top right.
Modules§
Structs§
- Img
- An image that can be drawn using the
Window.draw()method. Currently only PNG format is supported. - ImgVertex
- Shader
Shape - Shader
Shape Vertex - Shape
- A
Shapecan be drawn to aWindowusing itsdraw_shape()method. Use the providednew_*methods to make aShape. - Shape
Vertex - Sprite
- Window
- An OpenGL window for displaying graphics. Also the object through which you’ll receive input events (mouse, keyboard, etc.)