[−]Function rusty_engine::prelude::glm::vec1_to_vec4
pub fn vec1_to_vec4<N>(
v: &Matrix<N, U1, U1, <DefaultAllocator as Allocator<N, U1, U1>>::Buffer>
) -> Matrix<N, U4, U1, <DefaultAllocator as Allocator<N, U4, U1>>::Buffer> where
N: Number,