[]Function rusty_engine::prelude::glm::make_vec1

pub fn make_vec1<N>(
    v: &Matrix<N, U1, U1, <DefaultAllocator as Allocator<N, U1, U1>>::Buffer>
) -> Matrix<N, U1, U1, <DefaultAllocator as Allocator<N, U1, U1>>::Buffer> where
    N: Scalar

Creates a 1D vector from a slice.

See also: