Expand description
§RustyConsoleGameEngine
A Rust port of the olcConsoleGameEngine. Make simple retro-style console games directly in the terminal, with an API closely matching the original C++ engine.
Modules§
- color
- Provides convenient constants for foreground and background colors.
- key
- Provides constants for keyboard input.
- mouse_
button - Provides constants for mouse button input.
- note
- Provides named constants for musical note frequencies (in Hertz).
- pixel
- Provides convenient Unicode pixel constants for drawing.
- prelude
- The
preludere-exports the most commonly used items in the engine, making it easy to get started without digging through individual modules.
Structs§
- Audio
Engine - Audio engine used through the
ConsoleGameEngine. - Console
Game Engine - The main engine that runs a game implementing
ConsoleGame. - Sprite
- A 2D sprite consisting of glyphs and color values.
Traits§
- Console
Game - Trait that defines the behavior of a game to be run by the
ConsoleGameEngine.