Function path_graph

Source
pub fn path_graph<G, T, F, H, M>(
    num_nodes: Option<usize>,
    weights: Option<Vec<T>>,
    default_node_weight: F,
    default_edge_weight: H,
    bidirectional: bool,
) -> Result<G, InvalidInputError>
where G: Build + Create + Data<NodeWeight = T, EdgeWeight = M> + NodeIndexable, F: FnMut() -> T, H: FnMut() -> M,
Expand description

Generate a path graph

Arguments:

  • num_nodes - The number of nodes to create a path graph for. Either this or weights must be specified. If both this and weights are specified, weights will take priority and this argument will be ignored
  • weights - A Vec of node weight objects.
  • default_node_weight - A callable that will return the weight to use for newly created nodes. This is ignored if weights is specified.
  • default_edge_weight - A callable that will return the weight object to use for newly created edges.
  • bidirectional - Whether edges are added bidirectionally. If set to true then for any edge (u, v) an edge (v, u) will also be added. If the graph is undirected this will result in a parallel edge.

ยงExample

use rustworkx_core::petgraph;
use rustworkx_core::generators::path_graph;
use rustworkx_core::petgraph::visit::EdgeRef;

let g: petgraph::graph::UnGraph<(), ()> = path_graph(
    Some(4),
    None,
    || {()},
    || {()},
    false
).unwrap();
assert_eq!(
    vec![(0, 1), (1, 2), (2, 3)],
    g.edge_references()
        .map(|edge| (edge.source().index(), edge.target().index()))
        .collect::<Vec<(usize, usize)>>(),
)