Function rustwlc::render::write_pixels
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[src]
pub fn write_pixels(format: wlc_pixel_format, geometry: Geometry, data: &[u8])
Write pixel data with the specific format to output's framebuffer. If the geometry is out of bounds, it will be automatically clamped.
Unsafety
The data is converted to a *mut c_void and then passed to C to read. The size of it should be the stride of the geometry * height of the geometry.