pub type ModInteractive = ModInteractive<SourceRange>;
Aliased Type§
struct ModInteractive {
pub range: EmptyRange<SourceRange>,
pub body: Vec<Stmt<SourceRange>>,
}
Fields§
§range: EmptyRange<SourceRange>
§body: Vec<Stmt<SourceRange>>
pub type ModInteractive = ModInteractive<SourceRange>;
struct ModInteractive {
pub range: EmptyRange<SourceRange>,
pub body: Vec<Stmt<SourceRange>>,
}
range: EmptyRange<SourceRange>
§body: Vec<Stmt<SourceRange>>