Expand description
A recipe is a way of turning resources into other resources.
Some recipes can be performed by hand, but most can be automated using buildings like the Assembler or the Furnace.
To figure out where the recipe can be performed, look at the trait impls.
For example, the CopperWireRecipe implements the AssemblerRecipe and HandRecipe traits, meaning it can be performed by hand and in an Assembler.
The documentation for each recipe struct provides more details about the recipe, including inputs, outputs and time taken.
Structs§
- Copper
Smelting - A
Furnacerecipe that smelts copper ore into copper. - Copper
Wire Recipe - Input
- Electronic
Circuit Recipe - Input
- Iron
Smelting - A
Furnacerecipe that smelts iron ore into iron. - Point
Recipe - The recipe you need to win! An
Assemblerrecipe that creates points. - RedScience
Recipe - A recipe for crafting red science packs.
- Steel
Smelting - A
Furnacerecipe that smelts iron into steel.
Traits§
- Assembler
Recipe - Any recipe that implements this trait can be used in an
Assembler. - Furnace
Recipe - Any recipe that implements this trait can be used in a
Furnace.