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Module recipes

Module recipes 

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A recipe is a way of turning resources into other resources. Some recipes can be performed by hand, but most can be automated using buildings like the Assembler or the Furnace. To figure out where the recipe can be performed, look at the trait impls. For example, the CopperWireRecipe implements the AssemblerRecipe and HandRecipe traits, meaning it can be performed by hand and in an Assembler.

The documentation for each recipe struct provides more details about the recipe, including inputs, outputs and time taken.

Structs§

CopperSmelting
A Furnace recipe that smelts copper ore into copper.
CopperWireRecipe
Input
ElectronicCircuitRecipe
Input
IronSmelting
A Furnace recipe that smelts iron ore into iron.
PointRecipe
The recipe you need to win! An Assembler recipe that creates points.
RedScienceRecipe
A recipe for crafting red science packs.
SteelSmelting
A Furnace recipe that smelts iron into steel.

Traits§

AssemblerRecipe
Any recipe that implements this trait can be used in an Assembler.
FurnaceRecipe
Any recipe that implements this trait can be used in a Furnace.