Expand description
Recipes define all item transformations in the game via input items, output items, and time.
Traits§
- Hand
Recipe - A recipe that can be hand-crafted by the player.
- Recipe
- Basic recipe trait. A building’s specific recipe trait can then be defined like
Attribute Macros§
- recipe_
doc - Generates documentation for a recipe based on its inputs and outputs. The generated documentation is appended to any existing documentation on the struct.