pub fn apply_transition(
frame_a: &[u8],
frame_b: &[u8],
width: u32,
height: u32,
progress: f64,
transition_type: &TransitionType,
opts: &TransitionOptions,
) -> Vec<u8> ⓘExpand description
Composite two RGBA frames during a transition.
progress goes from 0.0 (fully frame_a) to 1.0 (fully frame_b).