rustmotion_components/
card.rs1use schemars::JsonSchema;
2use serde::{Deserialize, Serialize};
3use skia_safe::Canvas;
4
5use rustmotion_core::css::CssStyle;
6use rustmotion_core::engine::layout_pass::BoxLayout;
7use rustmotion_core::schema::TimelineStep;
8use rustmotion_core::traits::{PaintCtx, Painter, TimingConfig};
9
10use crate::ChildComponent;
11
12#[derive(Debug, Serialize, Deserialize, JsonSchema)]
15pub struct Card {
16 #[serde(default)]
17 pub children: Vec<ChildComponent>,
18 #[serde(flatten)]
19 pub timing: TimingConfig,
20 #[serde(default)]
21 pub style: CssStyle,
22 #[serde(default)]
23 pub timeline: Vec<TimelineStep>,
24 #[serde(default)]
25 pub stagger: Option<f32>,
26 #[serde(default)]
27 pub time_scale: Option<f64>,
28 #[serde(default)]
29 pub time_offset: Option<f64>,
30}
31
32rustmotion_core::impl_traits!(Card {
33 Animatable => animation,
34 Timed => timing,
35 Styled => style,
36});
37
38impl Painter for Card {
39 fn paint_content(
40 &self,
41 _canvas: &Canvas,
42 _layout: &BoxLayout,
43 _props: &rustmotion_core::engine::animator::AnimatedProperties,
44 _ctx: &PaintCtx,
45 ) {
46 }
47}