pub fn build_scene_from_refs<'a, I>(
children: I,
viewport: (f32, f32),
root_css: CssStyle,
anim: Option<BuildAnimationCtx>,
) -> BuiltScene<'a>where
I: IntoIterator<Item = &'a ChildComponent>,Expand description
Same as build_scene_with_root but accepts an iterator over
&ChildComponent references. Useful when the caller has filtered or
re-ordered the scene’s children and doesn’t want to clone.