pub fn spawn_progress_thread(state: Arc<ProgressState>) -> JoinHandle<()>Expand description
Spawn a background thread that renders the progress bar at ~10 Hz (TTY) or every ~10 s / 10% milestone (non-TTY).
pub fn spawn_progress_thread(state: Arc<ProgressState>) -> JoinHandle<()>Spawn a background thread that renders the progress bar at ~10 Hz (TTY) or every ~10 s / 10% milestone (non-TTY).