rusthound_ce/objects/
common.rs

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
use std::collections::HashMap;

use ldap3::SearchEntry;
use log::trace;
use serde_json::{json,value::Value};
use serde::{Deserialize, Serialize};


/// LdapObject structure
pub trait LdapObject {
   // Ldap object structure (User,Group,Computer...) to JSON
   fn to_json(&self) -> Value;

   // Get values
   fn get_object_identifier(&self) -> &String;
   fn get_is_acl_protected(&self) -> &bool;
   fn get_aces(&self) -> &Vec<AceTemplate>;
   fn get_spntargets(&self) -> &Vec<SPNTarget>;
   fn get_allowed_to_delegate(&self) -> &Vec<Member>;
   fn get_links(&self) -> &Vec<Link>;
   fn get_contained_by(&self) -> &Option<Member>;
   fn get_child_objects(&self) -> &Vec<Member>;
   // Only for computer objects
   fn get_haslaps(&self) -> &bool;

   // Edit values
   fn set_is_acl_protected(&mut self, is_acl_protected: bool);
   fn set_aces(&mut self, aces: Vec<AceTemplate>);
   fn set_spntargets(&mut self, spn_targets: Vec<SPNTarget>);
   fn set_allowed_to_delegate(&mut self, allowed_to_delegate: Vec<Member>);
   fn set_links(&mut self, links: Vec<Link>);
   fn set_contained_by(&mut self, contained_by: Option<Member>);
   fn set_child_objects(&mut self, child_objects: Vec<Member>);
}

/// LocalGroup structure
#[derive(Debug, Clone, Deserialize, Serialize, Default)]
pub struct LocalGroup {
   #[serde(rename = "ObjectIdentifier")]
   object_identifier: String,
   #[serde(rename = "Results")]
   results: Vec<Member>,
   #[serde(rename = "LocalNames")]
   local_names: Vec<String>,
   #[serde(rename = "Collected")]
   collected: bool,
   #[serde(rename = "FailureReason")]
   failure_reason: Option<String>,
}

impl LocalGroup {
   // New Local Group.
   pub fn new() -> Self { 
      Self { 
         ..Default::default()
      }
   }

   // Immutable access.
   pub fn object_identifier(&self) -> &String {
      &self.object_identifier
   }
   pub fn results(&self) -> &Vec<Member> {
      &self.results
   }
   pub fn local_names(&self) -> &Vec<String> {
      &self.local_names
   }
   pub fn collected(&self) -> &bool {
      &self.collected
   }
   pub fn failure_reason(&self) -> &Option<String> {
      &self.failure_reason
   }

   // Mutable access.
   pub fn object_identifier_mut(&mut self) -> &mut String {
      &mut self.object_identifier
   }
   pub fn results_mut(&mut self) -> &mut Vec<Member> {
      &mut self.results
   }
   pub fn local_names_mut(&mut self) -> &mut Vec<String> {
      &mut self.local_names
   }
   pub fn collected_mut(&mut self) -> &mut bool {
      &mut self.collected
   }
   pub fn failure_reason_mut(&mut self) -> &mut Option<String> {
      &mut self.failure_reason
   }
}

/// Session structure
#[derive(Debug, Clone, Deserialize, Serialize)]
pub struct Session {
   #[serde(rename = "Results")]
   results: Vec<UserComputerSession>,
   #[serde(rename = "Collected", default = "default_true")]
   collected: bool,
   #[serde(rename = "FailureReason")]
   failure_reason: Option<String>,
}

impl Default for Session {
   /// Default values for Session structure.
   fn default() -> Session {
      Session {
         results: Vec::new(),
         collected: true,
         failure_reason: None,
       }
   }
}

impl Session {
   // New session.
   pub fn new() -> Self { 
      Self { 
         collected: true,
         ..Default::default()
      }
   }

   // Immutable access.
   pub fn results(&self) -> &Vec<UserComputerSession> {
      &self.results
   }
   pub fn collected(&self) -> &bool {
      &self.collected
   }
   pub fn failure_reason(&self) -> &Option<String> {
      &self.failure_reason
   }

   // Mutable access.
   pub fn results_mut(&mut self) -> &mut Vec<UserComputerSession> {
      &mut self.results
   }
   pub fn collected_mut(&mut self) -> &mut bool {
      &mut self.collected
   }
   pub fn failure_reason_mut(&mut self) -> &mut Option<String> {
      &mut self.failure_reason
   }
}

/// UserSID to ComputerSID Session link structure
#[derive(Debug, Clone, Deserialize, Serialize, Default)]
pub struct UserComputerSession {
   #[serde(rename = "UserSID")]
   user_sid: String,
   #[serde(rename = "ComputerSID")]
   computer_sid: String,
}

impl UserComputerSession {
   // New User Computer Session.
   pub fn new() -> Self { 
      Self { 
         ..Default::default()
      }
   }

   // Immutable access.
   pub fn user_sid(&self) -> &String {
      &self.user_sid
   }
   pub fn computer_sid(&self) -> &String {
      &self.computer_sid
   }

   // Mutable access.
   pub fn user_sid_mut(&mut self) -> &mut String {
      &mut self.user_sid
   }
   pub fn computer_sid_mut(&mut self) -> &mut String {
      &mut self.computer_sid
   }
   
}

/// Session structure
#[derive(Debug, Clone, Deserialize, Serialize, Default)]
pub struct UserRight {
   #[serde(rename = "Privilege")]
   privilege: String,
   #[serde(rename = "Results")]
   results: Vec<Member>,
   #[serde(rename = "LocalNames")]
   local_names: Vec<String>,
   #[serde(rename = "Collected", default = "default_true")]
   collected: bool,
   #[serde(rename = "FailureReason")]
   failure_reason: Option<String>,
}

impl UserRight {
   // New User Right.
   pub fn new() -> Self { 
      Self { 
         ..Default::default()
      }
   }

   // Immutable access.
   pub fn privilege(&self) -> &String {
      &self.privilege
   }
   pub fn results(&self) -> &Vec<Member> {
      &self.results
   }
   pub fn local_names(&self) -> &Vec<String> {
      &self.local_names
   }
   pub fn collected(&self) -> &bool {
      &self.collected
   }
   pub fn failure_reason(&self) -> &Option<String> {
      &self.failure_reason
   }

   // Mutable access.
   pub fn privilege_mut(&mut self) -> &mut String {
      &mut self.privilege
   }
   pub fn results_mut(&mut self) -> &mut Vec<Member> {
      &mut self.results
   }
   pub fn local_names_mut(&mut self) -> &mut Vec<String> {
      &mut self.local_names
   }
   pub fn collected_mut(&mut self) -> &mut bool {
      &mut self.collected
   }
   pub fn failure_reason_mut(&mut self) -> &mut Option<String> {
      &mut self.failure_reason
   }
}


/// DCRegistryData structure
#[derive(Debug, Clone, Deserialize, Serialize)]
pub struct DCRegistryData {
   #[serde(rename = "CertificateMappingMethods")]
   certificate_mapping_methods: Option<RegistryData>,
   #[serde(rename = "StrongCertificateBindingEnforcement")]
   strong_certificate_binding_enforcement: Option<RegistryData>,
}

impl Default for DCRegistryData {
   fn default() -> DCRegistryData {
      DCRegistryData {
         certificate_mapping_methods: None,
         strong_certificate_binding_enforcement: None,
      }
   }
}

/// RegistryData structure
#[derive(Debug, Clone, Deserialize, Serialize, Default)]
pub struct RegistryData {
   #[serde(rename = "Value")]
   value: i8,
   #[serde(rename = "Collected", default = "default_true")]
   collected: bool,
   #[serde(rename = "FailureReason")]
   failure_reason: Option<String>,
}

impl RegistryData {
   // New RegistryData.
   pub fn new() -> Self { 
      Self {
         collected: true,
         ..Default::default()
      }
   }
}

/// Function to return default value for struct.
pub fn default_true() -> bool {
   true
}

/// Member structure
#[derive(Debug, Clone, Deserialize, Serialize, Default)]
pub struct Member {
   #[serde(rename = "ObjectIdentifier")]
   object_identifier: String,
   #[serde(rename = "ObjectType")]
   object_type: String,
}

impl Member {
   // New member.
    pub fn new() -> Self {
      Self { 
         object_identifier: "SID".to_string(),
         ..Default::default()
      }
   }

   // Immutable access.
   pub fn object_identifier(&self) -> &String {
      &self.object_identifier
   }
   pub fn object_type(&self) -> &String {
      &self.object_type
   }

   // Mutable access.
   pub fn object_identifier_mut(&mut self) -> &mut String {
      &mut self.object_identifier
   }
   pub fn object_type_mut(&mut self) -> &mut String {
      &mut self.object_type
   }
}

/// AceTemplate structure
#[derive(Debug, Clone, Deserialize, Serialize)]
pub struct AceTemplate {
   #[serde(rename = "PrincipalSID")]
   principal_sid: String,
   #[serde(rename = "PrincipalType")]
   principal_type: String,
   #[serde(rename = "RightName")]
   right_name: String,
   #[serde(rename = "IsInherited")]
   is_inherited: bool,
}

impl AceTemplate {
   // New ACE object.
   pub fn new(
      principal_sid: String,
      principal_type: String,
      right_name: String,
      is_inherited: bool
   ) -> Self { 
      Self { principal_sid, principal_type , right_name, is_inherited} 
   }

   // Immutable access.
   pub fn principal_sid(&self) -> &String {
      &self.principal_sid
   }
   pub fn principal_type(&self) -> &String {
      &self.principal_type
   }
   pub fn right_name(&self) -> &String {
      &self.right_name
   }
   pub fn is_inherited(&self) -> &bool {
      &self.is_inherited
   }

   // Mutable access.
   pub fn principal_sid_mut(&mut self) -> &mut String {
      &mut self.principal_sid
   }
   pub fn principal_type_mut(&mut self) -> &mut String {
      &mut self.principal_type
   }
   pub fn right_name_mut(&mut self) -> &mut String {
      &mut self.right_name
   }
   pub fn is_inherited_mut(&mut self) -> &mut bool {
      &mut self.is_inherited
   }
}

/// Link structure
#[derive(Debug, Clone, Deserialize, Serialize)]
pub struct Link {
   #[serde(rename = "IsEnforced")]
   is_enforced: bool,
   #[serde(rename = "GUID")]
   guid: String,
}

impl Link {
   // New object.
   pub fn new(is_enforced: bool, guid: String) -> Self { Self { is_enforced, guid } }
   
   // Immutable access.
   pub fn is_enforced(&self) -> &bool {
      &self.is_enforced
   }
   pub fn guid(&self) -> &String {
      &self.guid
   }
 
   // Mutable access.
   pub fn is_enforced_mut(&mut self) -> &mut bool {
      &mut self.is_enforced
   }
   pub fn guid_mut(&mut self) -> &mut String {
      &mut self.guid
   }
}

/// GPOChange structure
#[derive(Debug, Clone, Deserialize, Serialize, Default)]
pub struct GPOChange {
   #[serde(rename = "LocalAdmins")]
   local_admins: Vec<Member>,
   #[serde(rename = "RemoteDesktopUsers")]
   remote_desktop_users: Vec<Member>,
   #[serde(rename = "DcomUsers")]
   dcom_users: Vec<Member>,
   #[serde(rename = "PSRemoteUsers")]
   psremote_users: Vec<Member>,
   #[serde(rename = "AffectedComputers")]
   affected_computers: Vec<Member>,
}

impl GPOChange {
   // New GPOChanges.
   pub fn new() -> Self { 
      Self {
         ..Default::default()
      } 
   }

   // Imutable access.
   pub fn local_admins(&self) -> &Vec<Member> {
      &self.local_admins
   }
   pub fn remote_desktop_users(&self) -> &Vec<Member> {
      &self.remote_desktop_users
   }
   pub fn dcom_users(&self) -> &Vec<Member> {
      &self.dcom_users
   }
   pub fn psremote_users(&self) -> &Vec<Member> {
      &self.psremote_users
   }
   pub fn affected_computers(&self) -> &Vec<Member> {
      &self.affected_computers
   }

   // Mutable access.
   pub fn local_admins_mut(&mut self) -> &mut Vec<Member> {
      &mut self.local_admins
   }
   pub fn remote_desktop_users_mut(&mut self) -> &mut Vec<Member> {
      &mut self.remote_desktop_users
   }
   pub fn dcom_users_mut(&mut self) -> &mut Vec<Member> {
      &mut self.dcom_users
   }
   pub fn psremote_users_mut(&mut self) -> &mut Vec<Member> {
      &mut self.psremote_users
   }
   pub fn affected_computers_mut(&mut self) -> &mut Vec<Member> {
      &mut self.affected_computers
   }
}

/// SPNTarget structure
#[derive(Debug, Clone, Deserialize, Serialize)]
pub struct SPNTarget {
   #[serde(rename = "ComputerSID")]
   computer_sid: String,
   #[serde(rename = "Port")]
   port: i32,
   #[serde(rename = "Service")]
   service: String,
}

impl SPNTarget {
   // New object.
   pub fn new() -> Self { 
      Self { 
         computer_sid: "SID".to_string(), 
         port: 1433, 
         service: "SQLAdmin".to_string()
      } 
   }

   // Immutable access.
   pub fn computer_sid(&self) -> &String {
      &self.computer_sid
   }
   pub fn port(&self) -> &i32 {
      &self.port
   }
   pub fn service(&self) -> &String {
      &self.service
   }

   // Mutable access.
   pub fn computer_sid_mut(&mut self) -> &mut String {
      &mut self.computer_sid
   }
   pub fn port_mut(&mut self) -> &mut i32 {
      &mut self.port
   }
   pub fn service_mut(&mut self) -> &mut String {
      &mut self.service
   }
}

/// Final JSON structure
#[derive(Debug, Clone, Deserialize, Serialize, Default)]
pub struct FinalJson{
   data: Vec<Value>,
   meta: Meta,
}

impl FinalJson  {
   // New FinalJson.
   pub fn new(data: Vec<Value>, meta: Meta) -> Self { 
      Self {
         data,
         meta
      }
   }
   // Imutable access.
   pub fn data(&self) -> &Vec<Value> {
      &self.data
   }
   pub fn meta(&self) -> &Meta {
      &self.meta
   }

   // Mutable access.
   pub fn data_mut(&mut self) -> &mut Vec<Value> {
      &mut self.data
   }
   pub fn meta_mut(&mut self) -> &mut Meta {
      &mut self.meta
   }
}

/// Meta data for final JSON structure
#[derive(Debug, Clone, Deserialize, Serialize, Default)]
pub struct Meta {
   methods: i32,
   #[serde(rename = "type")]
   mtype: String,
   count: i32,
   version: i8
}

impl Meta {
   // New Meta.
   pub fn new(
      methods: i32,
      mtype: String,
      count: i32,
      version: i8
   ) -> Self { 
      Self { 
         methods,
         mtype,
         count,
         version
      } 
   }
   
   // Imutable access.
   pub fn methods(&self) -> &i32 {
      &self.methods
   }
   pub fn mtype(&self) -> &String {
      &self.mtype
   }
   pub fn count(&self) -> &i32 {
      &self.count
   }
   pub fn version(&self) -> &i8 {
      &self.version
   }

   // Mutable access.
   pub fn methods_mut(&mut self) -> &mut i32 {
      &mut self.methods
   }
   pub fn mtype_mut(&mut self) -> &mut String {
      &mut self.mtype
   }
   pub fn count_mut(&mut self) -> &mut i32 {
      &mut self.count
   }
   pub fn version_mut(&mut self) -> &mut i8 {
      &mut self.version
   }
}


/// Function to parse and replace value for unknown object.
pub fn parse_unknown(result: SearchEntry, _domain: &String) -> serde_json::value::Value  {

   let _result_dn = result.dn.to_uppercase();

   let _result_attrs: HashMap<String, Vec<String>>;
   _result_attrs = result.attrs;

   let _result_bin: HashMap<String, Vec<Vec<u8>>>;
   _result_bin = result.bin_attrs;

   let unknown_json = json!({
       "unknown": null,
   });

   // Debug for current object
   trace!("Parse Unknown object: {}", _result_dn);
   // for (key, value) in &_result_attrs {
   //    println!("  {:?}:{:?}", key, value);
   // }
   // //trace result bin
   // for (key, value) in &_result_bin {
   //    println!("  {:?}:{:?}", key, value);
   // }

   return unknown_json
}