[][src]Struct rustenginelib::state::State

pub struct State {
    pub turn: Color,
    pub move_buff: Vec<MoveBuffItem>,
    // some fields omitted
}

State records the state of a chess game

Fields

turn: Colormove_buff: Vec<MoveBuffItem>

Implementations

impl State[src]

State implementation

pub fn parse_piece_placement(&mut self, fen: &str)[src]

parses piece placement

pub fn new() -> State[src]

creates a new empty State

pub fn set_from_fen(&mut self, fen: &str)[src]

sets state from fen

pub fn put(&mut self, sq: Square, p: Piece)[src]

pub fn remove(&mut self, sq: Square)[src]

pub fn init(&mut self, variant: Variant)[src]

initializes state to variant

pub fn piece_at_square(&self, sq: Square) -> Piece[src]

returns the piece at a square

pub fn report_fen(&self) -> String[src]

reports the state as fen

pub fn print_bitboards(&self)[src]

prints bitboards

pub fn color_figure_mobility_at_square(
    &self,
    sq: Square,
    gen_mode: MoveGenMode,
    col: Color,
    fig: Figure
) -> Bitboard
[src]

returns mobility of color figure at square

generates pseudo legal moves for turn

generates pseudo legal moves for color

pub fn pretty_print_string(&mut self) -> String[src]

returns the state as pretty printable string

pub fn gen_move_buff(&mut self) -> String[src]

generates moves with meta information

pub fn init_variant(&self)[src]

initialize from variant

pub fn variant_start_fen(&self) -> &str[src]

returns the start fen for the variant of the state

pub fn make_move(&mut self, mv: Move)[src]

makes a move

Trait Implementations

impl Clone for State[src]

Auto Trait Implementations

impl RefUnwindSafe for State

impl Send for State

impl Sync for State

impl Unpin for State

impl UnwindSafe for State

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,