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rusteal_core/
pinned.rs

1// Pinned<T>: RAII GC root that keeps a UObject alive until dropped.
2//
3// Construction calls add_gc_root + register_pinned; Drop calls unregister_pinned
4// + remove_gc_root. The GC root prevents garbage collection, while the pinned
5// registration enables fast alive-flag checking via a local AtomicBool instead
6// of an FFI is_valid call on every method invocation.
7
8use std::collections::HashMap;
9use std::marker::PhantomData;
10use std::ops::Deref;
11use std::sync::atomic::{AtomicBool, Ordering};
12use std::sync::{Arc, Mutex, OnceLock};
13
14use crate::lock_or_recover;
15
16use rusteal_ffi::UObjectHandle;
17
18use crate::error::{RustealError, RustealResult};
19use crate::ffi_dispatch;
20use crate::object_ref::{Checked, UObjectRef};
21use crate::traits::{HasParent, UeClass, UeHandle, ValidHandle};
22
23// ---------------------------------------------------------------------------
24// Alive registry — maps UObject pointer → alive flag for fast checked_handle
25// ---------------------------------------------------------------------------
26
27fn alive_registry() -> &'static Mutex<HashMap<u64, Arc<AtomicBool>>> {
28    static REGISTRY: OnceLock<Mutex<HashMap<u64, Arc<AtomicBool>>>> = OnceLock::new();
29    REGISTRY.get_or_init(|| Mutex::new(HashMap::new()))
30}
31
32/// Called from C++ (via FRustealRustCallbacks) when a pinned object is destroyed
33/// by DestroyActor, level unload, PIE end, etc. Sets the alive flag to false
34/// so subsequent `checked_handle()` calls return `Err(ObjectDestroyed)`.
35pub fn notify_pinned_destroyed(handle: UObjectHandle) {
36    if let Ok(registry) = alive_registry().lock()
37        && let Some(flag) = registry.get(&handle.to_addr())
38    {
39        flag.store(false, Ordering::Relaxed);
40    }
41}
42
43/// Clear all alive flags. Called during on_shutdown (hot reload / DLL unload).
44pub fn clear_all() {
45    if let Ok(mut registry) = alive_registry().lock() {
46        registry.clear();
47    }
48}
49
50// ---------------------------------------------------------------------------
51// Pinned<T>
52// ---------------------------------------------------------------------------
53
54/// An owning GC root for a UObject.
55///
56/// - `!Copy`, `!Clone` — unique ownership of the GC root.
57/// - `Send` — can be moved across threads.
58/// - `!Sync` — must only be *used* on the game thread.
59/// - `Drop` removes the GC root and unregisters from destroy notification.
60///
61/// Method calls on `Pinned<T>` use a local alive flag (~1-3 cycles) instead
62/// of an FFI `is_valid` call (~15-30 cycles) for validity checking.
63///
64/// `#[repr(C)]` guarantees deterministic layout so that the blanket Deref
65/// pointer cast (`&Pinned<T>` → `&Pinned<T::Parent>`) is sound.
66#[repr(C)]
67pub struct Pinned<T: UeClass> {
68    handle: UObjectHandle,
69    alive: Arc<AtomicBool>,
70    _marker: PhantomData<*const T>, // !Sync
71}
72
73unsafe impl<T: UeClass> Send for Pinned<T> {}
74
75impl<T: UeClass> Pinned<T> {
76    /// Pin an object by adding a GC root and registering for destroy notification.
77    /// Fails if the object is already destroyed.
78    pub fn new(obj: UObjectRef<T>) -> RustealResult<Self> {
79        if !obj.is_valid() {
80            return Err(RustealError::ObjectDestroyed);
81        }
82        let alive = Arc::new(AtomicBool::new(true));
83        // Register in alive registry (for C++ destroy notification → Rust alive flag).
84        lock_or_recover(alive_registry())
85            .insert(obj.raw().to_addr(), alive.clone());
86        // GC root + destroy notification registration.
87        unsafe {
88            ffi_dispatch::lifecycle_add_gc_root(obj.raw());
89            ffi_dispatch::lifecycle_register_pinned(obj.raw());
90        }
91        Ok(Pinned {
92            handle: obj.raw(),
93            alive,
94            _marker: PhantomData,
95        })
96    }
97
98    /// Check whether the pinned object is still alive (local memory read).
99    #[inline]
100    pub fn is_alive(&self) -> bool {
101        self.alive.load(Ordering::Relaxed)
102    }
103
104    /// Get the underlying raw handle. Guaranteed valid while this `Pinned`
105    /// exists and `is_alive()` returns true.
106    #[inline]
107    pub fn handle(&self) -> UObjectHandle {
108        self.handle
109    }
110
111    /// Borrow as a lightweight `UObjectRef`. The returned ref is valid as long
112    /// as this `Pinned` is alive.
113    #[inline]
114    pub fn as_ref(&self) -> UObjectRef<T> {
115        // SAFETY: The GC root guarantees the object is alive, and we know
116        // the type is correct because it was validated at construction.
117        unsafe { UObjectRef::from_raw(self.handle) }
118    }
119
120    /// Create a `Checked<T>` handle from this pinned reference.
121    /// Valid as long as `is_alive()` returns true (debug-asserted).
122    #[inline]
123    pub fn as_checked(&self) -> Checked<T> {
124        debug_assert!(self.is_alive(), "Pinned object has been destroyed");
125        Checked::new_unchecked(self.handle)
126    }
127}
128
129impl<T: UeClass> Drop for Pinned<T> {
130    fn drop(&mut self) {
131        // Remove from alive registry.
132        lock_or_recover(alive_registry()).remove(&self.handle.to_addr());
133        // Unregister from C++ destroy notification, then remove GC root.
134        unsafe {
135            ffi_dispatch::lifecycle_unregister_pinned(self.handle);
136            ffi_dispatch::lifecycle_remove_gc_root(self.handle);
137        }
138    }
139}
140
141impl<T: UeClass> ValidHandle for Pinned<T> {
142    #[inline]
143    fn handle(&self) -> UObjectHandle {
144        debug_assert!(self.is_alive(), "Pinned object has been destroyed");
145        self.handle
146    }
147}
148
149impl<T: UeClass> UeHandle for Pinned<T> {
150    #[inline]
151    fn checked_handle(&self) -> RustealResult<UObjectHandle> {
152        // Local memory read (~1-3 cycles) instead of FFI is_valid (~15-30 cycles).
153        if self.alive.load(Ordering::Relaxed) {
154            Ok(self.handle)
155        } else {
156            Err(RustealError::ObjectDestroyed)
157        }
158    }
159
160    #[inline]
161    fn raw_handle(&self) -> UObjectHandle {
162        self.handle
163    }
164}
165
166impl<T: UeClass> std::fmt::Debug for Pinned<T> {
167    fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
168        f.debug_struct("Pinned")
169            .field("handle", &self.handle)
170            .field("alive", &self.is_alive())
171            .finish()
172    }
173}
174
175/// Blanket Deref: `Pinned<Child>` auto-derefs to `Pinned<Parent>`.
176/// Safe because `Pinned<T>` is `#[repr(C)]` and `PhantomData` is zero-sized,
177/// so `Pinned<T>` and `Pinned<T::Parent>` have identical layout.
178///
179/// No `upcast()` on Pinned — it owns a GC root, so consuming would be unsound.
180/// Use Deref for borrowed access to parent methods instead.
181impl<T: HasParent> Deref for Pinned<T> {
182    type Target = Pinned<T::Parent>;
183    #[inline]
184    fn deref(&self) -> &Pinned<T::Parent> {
185        unsafe { &*(self as *const _ as *const Pinned<T::Parent>) }
186    }
187}