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Module object_ref

Module object_ref 

Source

Structs§

Checked
A pre-validated handle to a UObject. Proves that the object was alive at the time of validation. Used as the receiver for codegen extension trait methods, which can then skip per-call validity checks.
UObjectRef
A typed, non-owning reference to a UObject.

Traits§

ObjectPointer
A typed reference the engine passes as a UObject*: an object (UObjectRef<T>) or a class (SubclassOf<T>, a UClass*). The generated bindings convert through it, so the declared type decides which one.