rusteal_codegen/cpp_gen/
fill_table.rs1use std::collections::BTreeMap;
2
3use crate::context::FuncEntry;
4use crate::cpp_gen::wrapper::cpp_wrapper_name;
5
6pub fn generate_fill_table(
7 prefix: &str,
8 entries: &[FuncEntry],
9 _by_class: &BTreeMap<(String, String), Vec<&FuncEntry>>,
10) -> String {
11 let mut out = String::with_capacity(entries.len() * 80 + 1024);
12
13 out.push_str("// Auto-generated by rusteal-codegen. Do not edit.\n\n");
14 out.push_str("#include \"RustealFuncIds.h\"\n\n");
15
16 out.push_str("// Forward declarations of wrapper functions\n");
17
18 for entry in entries {
19 let c_name = cpp_wrapper_name(prefix, &entry.class_name, &entry.func_name);
20 out.push_str(&format!("extern \"C\" uint32_t {c_name}(...);\n"));
21 }
22
23 out.push('\n');
24
25 out.push_str("static void* GRustealFuncTable[RustealFuncId::FUNC_COUNT];\n\n");
26
27 out.push_str(&format!("void {prefix}RustealFillFuncTable() {{\n"));
28
29 for entry in entries {
30 let const_name =
31 crate::rust_gen::func_ids::func_id_const_name(&entry.class_name, &entry.func_name);
32
33 let c_name = cpp_wrapper_name(prefix, &entry.class_name, &entry.func_name);
34
35 out.push_str(&format!(
36 " GRustealFuncTable[RustealFuncId::{const_name}] = (void*)&{c_name};\n"
37 ));
38 }
39
40 out.push_str("}\n\n");
41
42 out.push_str(&format!("void** {prefix}RustealGetFuncTable() {{\n"));
43 out.push_str(" return GRustealFuncTable;\n");
44 out.push_str("}\n\n");
45
46 out.push_str(&format!(
47 "uint32_t {prefix}RustealGetFuncCount() {{\n return RustealFuncId::FUNC_COUNT;\n}}\n"
48 ));
49
50 out
51}
52
53#[cfg(test)]
54mod tests {
55 use super::*;
56
57 fn entry(func_id: u32, class_name: &str, func_name: &str) -> FuncEntry {
58 let func = serde_json::from_value(serde_json::json!({
59 "name": func_name,
60 "func_flags": 0,
61 }))
62 .unwrap();
63
64 FuncEntry {
65 func_id,
66 module_name: "engine".to_string(),
67 class_name: class_name.to_string(),
68 func_name: func_name.to_string(),
69 rust_func_name: func_name.to_string(),
70 func,
71 cpp_class_name: format!("A{class_name}"),
72 header: String::new(),
73 }
74 }
75
76 #[test]
77 fn game_library_keeps_the_unprefixed_names() {
78 let code = generate_fill_table("", &[entry(0, "Actor", "GetOwner")], &BTreeMap::new());
79 assert!(code.contains("void RustealFillFuncTable()"), "{code}");
80 assert!(code.contains("void** RustealGetFuncTable()"), "{code}");
81 assert!(code.contains("uint32_t RustealGetFuncCount()"), "{code}");
82 assert!(code.contains("= (void*)&Rusteal_Actor_GetOwner;"), "{code}");
83 }
84
85 #[test]
86 fn plugin_library_prefixes_every_symbol() {
87 let code = generate_fill_table(
88 "Inventory_",
89 &[entry(0, "Actor", "GetOwner")],
90 &BTreeMap::new(),
91 );
92
93 assert!(
94 code.contains("extern \"C\" uint32_t Inventory_Rusteal_Actor_GetOwner(...);"),
95 "{code}"
96 );
97
98 assert!(
99 code.contains("void Inventory_RustealFillFuncTable()"),
100 "{code}"
101 );
102
103 assert!(
104 code.contains("void** Inventory_RustealGetFuncTable()"),
105 "{code}"
106 );
107
108 assert!(
109 code.contains("uint32_t Inventory_RustealGetFuncCount()"),
110 "{code}"
111 );
112
113 assert!(!code.contains(" RustealFillFuncTable()"), "{code}");
114 }
115}