[][src]Crate rustbus

Rustbus

Rustbus is a dbus library that allows for clients to perform method_calls on services on the bus or to implement your own service that listens on the bus.

Quickstart

use rustbus::{connection::Timeout, get_session_bus_path, DuplexConn, MessageBuilder, connection::ll_conn::force_finish_on_error};
fn main() -> Result<(), rustbus::connection::Error> {
    /// To get a connection going you need to connect to a bus. You will likely use either the session or the system bus.
    let session_path = get_session_bus_path()?;
    let mut con = DuplexConn::connect_to_bus(session_path, true)?;
    // Dont forget to send the obligatory hello message. send_hello wraps the call and parses the response for convenience.
    let unique_name = con.send_hello(Timeout::Infinite)?;

    // Next you will probably want to create a new message to send out to the world
    let mut sig = MessageBuilder::new()
        .signal(
            "io.killing.spark".into(),
            "TestSignal".into(),
            "/io/killing/spark".into(),
        )
        .build();
     
    // To put parameters into that message you use the sig.body.push_param functions. These accept anything that can be marshalled into a dbus parameter
    // You can derive or manually implement that trait for your own types if you need that.
    sig.body.push_param("My cool new Signal!").unwrap();
     
    // Now send you signal to all that want to hear it!
    con.send.send_message(&sig)?.write_all().map_err(force_finish_on_error)?;
     
    // To receive messages sent to you you can call the various functions on the RecvConn. The simplest is this:
    let message = con.recv.get_next_message(Timeout::Infinite)?;  
     
    // Now you can inspect the message.dynheader for all the metadata on the message
    println!("The messages dynamic header: {:?}", message.dynheader);

    // After inspecting that dynheader you should know which content the message should contain
    let cool_string = message.body.parser().get::<&str>().unwrap();
    println!("Received a cool string: {}", cool_string);
    Ok(())
}

Other connection Types

There are some more connection types in the connection module. These are convenience wrappes around the concepts presented in the quickstart.

  • RpcConn is meant for clients calling methods on services on the bus
  • DispatchConn is meant for services that need to dispatch calls to many handlers.

Since different usecases have different constraints you might need to write your own wrapper around the low level conn. This should not be too hard if you copy the existing ones and modify them to your needs. If you have an issue that would be helpful for others I would of course consider adding it to this libary.

Params and Marshal and Unmarshal

This lib started out as an attempt to understand how dbus worked. Thus I modeled the types a closely as possible with enums, which is still in the params module. This is kept around for weird weird edge-cases where that might be necessary but they should not generally be used.

Instead you should be using the Marshal and Unmarshal traits which are implemented for most common types you will need. The idea is to map rust types as closely as possible to dbus types. The trivial types like String and u64 etc are dealt with easily. For tuple-structs there are impls up to a certain size. After that you'd need to copy the impl from this lib and extend it accordingly. This might be dealt with in the future if variadic generics get added to rust.

For structs there is a derive proc-macro that derives the necessary trait impls for you. Look into rustbus_derive if this is of need for you.

For Variants there is a macro dbus_variant_sig! and dbus_variant_var! which will generate an enum and the Marshal and Unmarshal impls for you. These might get replaced with a proc-macro derive like it exists already for structs.

The doc for the traits gives more specifics on how to implement them for your own types if necessary.

There is an exmaple for all of this in examples/user_defined_types.rs. And for the deriving for structs there is an example in examples/deriving.rs

Filedescriptors

Dbus can send filedescriptors around for you. Rustbus supports this. There is a special wrapper type in the wire module. This type tries to sensibly deal with the pitfalls of sending and receiving filedescriptors in a sensible way. If you see any issues with the API or have wishes for extensions to the API please open an issue.

Byteorders

Dbus supports both big and little endian and so does rustbus. You can specify how a message should be marshalled when you create the MessageBuilder. Messages can be received in any byteorder and will be transparently unmarshalled into the byteorder you CPU uses. Note that unmarshalling from/to the native byteorder will be faster. The default byteorder is little endian.

Re-exports

pub use message_builder::MessageType;
pub use connection::dispatch_conn::DispatchConn;
pub use connection::ll_conn::DuplexConn;
pub use connection::ll_conn::RecvConn;
pub use connection::ll_conn::SendConn;
pub use connection::rpc_conn::RpcConn;
pub use connection::get_session_bus_path;
pub use connection::get_system_bus_path;
pub use message_builder::CallBuilder;
pub use message_builder::MessageBuilder;
pub use message_builder::SignalBuilder;
pub use wire::marshal::traits::Marshal;
pub use wire::marshal::traits::Signature;
pub use wire::unmarshal::traits::Unmarshal;

Modules

auth

Deals with authentication to the other side. You probably do not need this.

connection

Different connection types you will need to talk to the bus

message_builder

Build new messages that you want to send over a connection

params

Map dbus concepts 1:1 to enums/structs. You probably do not want to use this.

peer

This module implemets the org.freedesktop.DBus.Peer API for the RpcConn

signature

Everything needed to deal with dbus signatures

standard_messages

Some standard messages that are often needed

wire

Everything that deals with converting from/to raw bytes. You probably only need the various wrapper types.

Macros

dbus_variant_sig

This macro provides a convenient way to create enums to represent relatively simple Variants, with fitting marshal/unmarshal implementations. It can be used like this:

dbus_variant_var

This macro provides a convenient way to create enums to represent relatively simple Variants, with fitting marshal/unmarshal implementations. It can be used like this:

Enums

ByteOrder

The supported byte orders

Error

The different errors that can occur when dealing with messages

Derive Macros

Marshal
Signature
Unmarshal