Skip to main content

Crate rust_clue_solver_2

Crate rust_clue_solver_2 

Source

Re-exports§

pub use Events::*;
pub use OutputEvent::*;

Structs§

PlayerRow

Enums§

AccusationType
Card
Events
ExitErrors
OutputEvent
PlayerResult
QueryType

Functions§

start_game_loop
runs the game loop at the beginning of each pass, the loop calls the input func to get an input if the input is Quit or None(), then the loop exits