[−][src]Trait rust_webvr_api::vr_main_thread_heartbeat::VRMainThreadHeartbeat
Each VR service may have some code which needs to run on the main thread,
for example window creation on MacOS is only supported on the main thread.
Implementations of this trait will usually be neither Sync
nor Send
.
Required methods
fn heartbeat(&mut self)
Run the heartbeat on the main thread.
fn heart_racing(&self) -> bool
Is the heartbeat expecting to be called every frame?