rust_web_server/proxy/pool.rs
1use std::collections::{HashMap, VecDeque};
2use std::net::TcpStream;
3use std::sync::Mutex;
4use std::time::{Duration, Instant};
5
6const DEFAULT_MAX_IDLE: usize = 8;
7const DEFAULT_IDLE_TIMEOUT: Duration = Duration::from_secs(60);
8
9/// Per-backend HTTP/1.1 connection pool of plain TCP connections — the pool
10/// `ReverseProxy::with_pool` takes. (HTTPS backends use an internal
11/// `Pool` of TLS streams.)
12pub type ConnPool = Pool<TcpStream>;
13
14/// Per-backend HTTP/1.1 connection pool, generic over the connection type.
15///
16/// Holds idle connections keyed by `"host:port"`. When a
17/// backend responds with `Connection: keep-alive` (or the HTTP/1.1 default),
18/// the stream is returned here and reused for the next request to the same
19/// backend, eliminating the TCP-handshake cost and reducing ephemeral-port
20/// exhaustion under load.
21///
22/// # Thread safety
23///
24/// All methods take `&self` and are safe to call from multiple threads.
25/// The inner map is protected by a `Mutex`.
26///
27/// # Example
28///
29/// ```rust,ignore
30/// use std::sync::Arc;
31/// use std::time::Duration;
32/// use rust_web_server::proxy::ConnPool;
33/// use rust_web_server::proxy::ReverseProxy;
34///
35/// let pool = Arc::new(ConnPool::new(16, Duration::from_secs(30)));
36/// let _proxy = ReverseProxy::new(["http://backend:8080"])
37/// .with_pool(Arc::clone(&pool));
38/// ```
39pub struct Pool<S> {
40 inner: Mutex<HashMap<String, VecDeque<PoolEntry<S>>>>,
41 max_idle: usize,
42 idle_timeout: Duration,
43}
44
45struct PoolEntry<S> {
46 stream: S,
47 added: Instant,
48}
49
50impl<S> Pool<S> {
51 /// Create a pool with the given per-backend idle limit and idle timeout.
52 pub fn new(max_idle: usize, idle_timeout: Duration) -> Self {
53 Pool {
54 inner: Mutex::new(HashMap::new()),
55 max_idle,
56 idle_timeout,
57 }
58 }
59
60 /// Create a pool with defaults: 8 idle connections per backend, 60-second timeout.
61 pub fn new_default() -> Self {
62 Self::new(DEFAULT_MAX_IDLE, DEFAULT_IDLE_TIMEOUT)
63 }
64
65 /// Try to acquire an idle connection for `key = "host:port"`.
66 ///
67 /// Stale entries (older than `idle_timeout`) are discarded automatically.
68 /// Returns `None` if no usable connection is available.
69 pub fn acquire(&self, key: &str) -> Option<S> {
70 let mut map = self.inner.lock().unwrap_or_else(|e| e.into_inner());
71 let queue = map.get_mut(key)?;
72 let now = Instant::now();
73 while let Some(entry) = queue.pop_front() {
74 if now.duration_since(entry.added) < self.idle_timeout {
75 return Some(entry.stream);
76 }
77 // stale — drop, which closes the TCP connection
78 }
79 None
80 }
81
82 /// Return a keep-alive connection to the pool.
83 ///
84 /// If the backend slot is already at `max_idle`, the stream is dropped
85 /// (the TCP connection closes) rather than exceeding the limit.
86 pub fn release(&self, key: &str, stream: S) {
87 let mut map = self.inner.lock().unwrap_or_else(|e| e.into_inner());
88 // The key is copied only the first time a backend is seen.
89 if !map.contains_key(key) {
90 map.insert(key.to_string(), Default::default());
91 }
92 let Some(queue) = map.get_mut(key) else { return };
93 if queue.len() < self.max_idle {
94 queue.push_back(PoolEntry { stream, added: Instant::now() });
95 }
96 // over limit — stream dropped here, closing the connection
97 }
98
99 /// Total idle connections across all backends (useful for testing/metrics).
100 pub fn idle_count(&self) -> usize {
101 let map = self.inner.lock().unwrap_or_else(|e| e.into_inner());
102 map.values().map(|q| q.len()).sum()
103 }
104}