rust_training_tool

Module gui

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Expand description

Gui and main loop functionality.

Structs§

  • The frame context the main logic is called with. Contains everything you need to update entities and render a frame.

Traits§

  • The main function where your game logic is ran each frame. Takes in a Context.

Functions§

  • Fake run function for use in doctests
  • The function which starts a window and calls the main_function each frame. options are passed to eframe::run_native.