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use crate::errors::Result;
use crate::types::*;
use uuid::Uuid;

use std::fmt::Debug;

/// Describes the current state of the connection to Telegram servers
pub trait TDConnectionState: Debug + RObject {}

/// Describes the current state of the connection to Telegram servers
#[derive(Debug, Clone, Deserialize, Serialize, Default)]
#[serde(tag = "@type")]
pub enum ConnectionState {
    #[doc(hidden)]
    #[default]
    _Default,
    /// Currently establishing a connection to the Telegram servers
    #[serde(rename = "connectionStateConnecting")]
    Connecting(ConnectionStateConnecting),
    /// Currently establishing a connection with a proxy server
    #[serde(rename = "connectionStateConnectingToProxy")]
    ConnectingToProxy(ConnectionStateConnectingToProxy),
    /// There is a working connection to the Telegram servers
    #[serde(rename = "connectionStateReady")]
    Ready(ConnectionStateReady),
    /// Downloading data received while the application was offline
    #[serde(rename = "connectionStateUpdating")]
    Updating(ConnectionStateUpdating),
    /// Currently waiting for the network to become available. Use setNetworkType to change the available network type
    #[serde(rename = "connectionStateWaitingForNetwork")]
    WaitingForNetwork(ConnectionStateWaitingForNetwork),
}

impl RObject for ConnectionState {
    #[doc(hidden)]
    fn extra(&self) -> Option<&str> {
        match self {
            ConnectionState::Connecting(t) => t.extra(),
            ConnectionState::ConnectingToProxy(t) => t.extra(),
            ConnectionState::Ready(t) => t.extra(),
            ConnectionState::Updating(t) => t.extra(),
            ConnectionState::WaitingForNetwork(t) => t.extra(),

            _ => None,
        }
    }
    #[doc(hidden)]
    fn client_id(&self) -> Option<i32> {
        match self {
            ConnectionState::Connecting(t) => t.client_id(),
            ConnectionState::ConnectingToProxy(t) => t.client_id(),
            ConnectionState::Ready(t) => t.client_id(),
            ConnectionState::Updating(t) => t.client_id(),
            ConnectionState::WaitingForNetwork(t) => t.client_id(),

            _ => None,
        }
    }
}

impl ConnectionState {
    pub fn from_json<S: AsRef<str>>(json: S) -> Result<Self> {
        Ok(serde_json::from_str(json.as_ref())?)
    }
    #[doc(hidden)]
    pub fn _is_default(&self) -> bool {
        matches!(self, ConnectionState::_Default)
    }
}

impl AsRef<ConnectionState> for ConnectionState {
    fn as_ref(&self) -> &ConnectionState {
        self
    }
}

/// Currently establishing a connection to the Telegram servers
#[derive(Debug, Clone, Default, Serialize, Deserialize)]
pub struct ConnectionStateConnecting {
    #[doc(hidden)]
    #[serde(rename(serialize = "@extra", deserialize = "@extra"))]
    extra: Option<String>,
    #[serde(rename(serialize = "@client_id", deserialize = "@client_id"))]
    client_id: Option<i32>,
}

impl RObject for ConnectionStateConnecting {
    #[doc(hidden)]
    fn extra(&self) -> Option<&str> {
        self.extra.as_deref()
    }
    #[doc(hidden)]
    fn client_id(&self) -> Option<i32> {
        self.client_id
    }
}

impl TDConnectionState for ConnectionStateConnecting {}

impl ConnectionStateConnecting {
    pub fn from_json<S: AsRef<str>>(json: S) -> Result<Self> {
        Ok(serde_json::from_str(json.as_ref())?)
    }
    pub fn builder() -> ConnectionStateConnectingBuilder {
        let mut inner = ConnectionStateConnecting::default();
        inner.extra = Some(Uuid::new_v4().to_string());

        ConnectionStateConnectingBuilder { inner }
    }
}

#[doc(hidden)]
pub struct ConnectionStateConnectingBuilder {
    inner: ConnectionStateConnecting,
}

#[deprecated]
pub type RTDConnectionStateConnectingBuilder = ConnectionStateConnectingBuilder;

impl ConnectionStateConnectingBuilder {
    pub fn build(&self) -> ConnectionStateConnecting {
        self.inner.clone()
    }
}

impl AsRef<ConnectionStateConnecting> for ConnectionStateConnecting {
    fn as_ref(&self) -> &ConnectionStateConnecting {
        self
    }
}

impl AsRef<ConnectionStateConnecting> for ConnectionStateConnectingBuilder {
    fn as_ref(&self) -> &ConnectionStateConnecting {
        &self.inner
    }
}

/// Currently establishing a connection with a proxy server
#[derive(Debug, Clone, Default, Serialize, Deserialize)]
pub struct ConnectionStateConnectingToProxy {
    #[doc(hidden)]
    #[serde(rename(serialize = "@extra", deserialize = "@extra"))]
    extra: Option<String>,
    #[serde(rename(serialize = "@client_id", deserialize = "@client_id"))]
    client_id: Option<i32>,
}

impl RObject for ConnectionStateConnectingToProxy {
    #[doc(hidden)]
    fn extra(&self) -> Option<&str> {
        self.extra.as_deref()
    }
    #[doc(hidden)]
    fn client_id(&self) -> Option<i32> {
        self.client_id
    }
}

impl TDConnectionState for ConnectionStateConnectingToProxy {}

impl ConnectionStateConnectingToProxy {
    pub fn from_json<S: AsRef<str>>(json: S) -> Result<Self> {
        Ok(serde_json::from_str(json.as_ref())?)
    }
    pub fn builder() -> ConnectionStateConnectingToProxyBuilder {
        let mut inner = ConnectionStateConnectingToProxy::default();
        inner.extra = Some(Uuid::new_v4().to_string());

        ConnectionStateConnectingToProxyBuilder { inner }
    }
}

#[doc(hidden)]
pub struct ConnectionStateConnectingToProxyBuilder {
    inner: ConnectionStateConnectingToProxy,
}

#[deprecated]
pub type RTDConnectionStateConnectingToProxyBuilder = ConnectionStateConnectingToProxyBuilder;

impl ConnectionStateConnectingToProxyBuilder {
    pub fn build(&self) -> ConnectionStateConnectingToProxy {
        self.inner.clone()
    }
}

impl AsRef<ConnectionStateConnectingToProxy> for ConnectionStateConnectingToProxy {
    fn as_ref(&self) -> &ConnectionStateConnectingToProxy {
        self
    }
}

impl AsRef<ConnectionStateConnectingToProxy> for ConnectionStateConnectingToProxyBuilder {
    fn as_ref(&self) -> &ConnectionStateConnectingToProxy {
        &self.inner
    }
}

/// There is a working connection to the Telegram servers
#[derive(Debug, Clone, Default, Serialize, Deserialize)]
pub struct ConnectionStateReady {
    #[doc(hidden)]
    #[serde(rename(serialize = "@extra", deserialize = "@extra"))]
    extra: Option<String>,
    #[serde(rename(serialize = "@client_id", deserialize = "@client_id"))]
    client_id: Option<i32>,
}

impl RObject for ConnectionStateReady {
    #[doc(hidden)]
    fn extra(&self) -> Option<&str> {
        self.extra.as_deref()
    }
    #[doc(hidden)]
    fn client_id(&self) -> Option<i32> {
        self.client_id
    }
}

impl TDConnectionState for ConnectionStateReady {}

impl ConnectionStateReady {
    pub fn from_json<S: AsRef<str>>(json: S) -> Result<Self> {
        Ok(serde_json::from_str(json.as_ref())?)
    }
    pub fn builder() -> ConnectionStateReadyBuilder {
        let mut inner = ConnectionStateReady::default();
        inner.extra = Some(Uuid::new_v4().to_string());

        ConnectionStateReadyBuilder { inner }
    }
}

#[doc(hidden)]
pub struct ConnectionStateReadyBuilder {
    inner: ConnectionStateReady,
}

#[deprecated]
pub type RTDConnectionStateReadyBuilder = ConnectionStateReadyBuilder;

impl ConnectionStateReadyBuilder {
    pub fn build(&self) -> ConnectionStateReady {
        self.inner.clone()
    }
}

impl AsRef<ConnectionStateReady> for ConnectionStateReady {
    fn as_ref(&self) -> &ConnectionStateReady {
        self
    }
}

impl AsRef<ConnectionStateReady> for ConnectionStateReadyBuilder {
    fn as_ref(&self) -> &ConnectionStateReady {
        &self.inner
    }
}

/// Downloading data received while the application was offline
#[derive(Debug, Clone, Default, Serialize, Deserialize)]
pub struct ConnectionStateUpdating {
    #[doc(hidden)]
    #[serde(rename(serialize = "@extra", deserialize = "@extra"))]
    extra: Option<String>,
    #[serde(rename(serialize = "@client_id", deserialize = "@client_id"))]
    client_id: Option<i32>,
}

impl RObject for ConnectionStateUpdating {
    #[doc(hidden)]
    fn extra(&self) -> Option<&str> {
        self.extra.as_deref()
    }
    #[doc(hidden)]
    fn client_id(&self) -> Option<i32> {
        self.client_id
    }
}

impl TDConnectionState for ConnectionStateUpdating {}

impl ConnectionStateUpdating {
    pub fn from_json<S: AsRef<str>>(json: S) -> Result<Self> {
        Ok(serde_json::from_str(json.as_ref())?)
    }
    pub fn builder() -> ConnectionStateUpdatingBuilder {
        let mut inner = ConnectionStateUpdating::default();
        inner.extra = Some(Uuid::new_v4().to_string());

        ConnectionStateUpdatingBuilder { inner }
    }
}

#[doc(hidden)]
pub struct ConnectionStateUpdatingBuilder {
    inner: ConnectionStateUpdating,
}

#[deprecated]
pub type RTDConnectionStateUpdatingBuilder = ConnectionStateUpdatingBuilder;

impl ConnectionStateUpdatingBuilder {
    pub fn build(&self) -> ConnectionStateUpdating {
        self.inner.clone()
    }
}

impl AsRef<ConnectionStateUpdating> for ConnectionStateUpdating {
    fn as_ref(&self) -> &ConnectionStateUpdating {
        self
    }
}

impl AsRef<ConnectionStateUpdating> for ConnectionStateUpdatingBuilder {
    fn as_ref(&self) -> &ConnectionStateUpdating {
        &self.inner
    }
}

/// Currently waiting for the network to become available. Use setNetworkType to change the available network type
#[derive(Debug, Clone, Default, Serialize, Deserialize)]
pub struct ConnectionStateWaitingForNetwork {
    #[doc(hidden)]
    #[serde(rename(serialize = "@extra", deserialize = "@extra"))]
    extra: Option<String>,
    #[serde(rename(serialize = "@client_id", deserialize = "@client_id"))]
    client_id: Option<i32>,
}

impl RObject for ConnectionStateWaitingForNetwork {
    #[doc(hidden)]
    fn extra(&self) -> Option<&str> {
        self.extra.as_deref()
    }
    #[doc(hidden)]
    fn client_id(&self) -> Option<i32> {
        self.client_id
    }
}

impl TDConnectionState for ConnectionStateWaitingForNetwork {}

impl ConnectionStateWaitingForNetwork {
    pub fn from_json<S: AsRef<str>>(json: S) -> Result<Self> {
        Ok(serde_json::from_str(json.as_ref())?)
    }
    pub fn builder() -> ConnectionStateWaitingForNetworkBuilder {
        let mut inner = ConnectionStateWaitingForNetwork::default();
        inner.extra = Some(Uuid::new_v4().to_string());

        ConnectionStateWaitingForNetworkBuilder { inner }
    }
}

#[doc(hidden)]
pub struct ConnectionStateWaitingForNetworkBuilder {
    inner: ConnectionStateWaitingForNetwork,
}

#[deprecated]
pub type RTDConnectionStateWaitingForNetworkBuilder = ConnectionStateWaitingForNetworkBuilder;

impl ConnectionStateWaitingForNetworkBuilder {
    pub fn build(&self) -> ConnectionStateWaitingForNetwork {
        self.inner.clone()
    }
}

impl AsRef<ConnectionStateWaitingForNetwork> for ConnectionStateWaitingForNetwork {
    fn as_ref(&self) -> &ConnectionStateWaitingForNetwork {
        self
    }
}

impl AsRef<ConnectionStateWaitingForNetwork> for ConnectionStateWaitingForNetworkBuilder {
    fn as_ref(&self) -> &ConnectionStateWaitingForNetwork {
        &self.inner
    }
}