rust_synth/
persistence.rs1use anyhow::{Context, Result};
11use serde::{Deserialize, Serialize};
12use std::path::{Path, PathBuf};
13
14use crate::audio::engine::EngineHandle;
15use crate::audio::preset::PresetKind;
16
17#[derive(Debug, Serialize, Deserialize)]
18pub struct PresetFile {
19 pub name: String,
20 pub bpm: f32,
21 pub master_gain: f32,
22 #[serde(default = "default_brightness")]
23 pub brightness: f32,
24 pub tracks: Vec<TrackPreset>,
25}
26
27fn default_brightness() -> f32 {
28 0.7
29}
30
31#[derive(Debug, Serialize, Deserialize)]
32pub struct TrackPreset {
33 pub name: String,
34 pub kind: String,
35 pub freq: f32,
36 pub gain: f32,
37 pub cutoff: f32,
38 pub resonance: f32,
39 pub detune: f32,
40 pub sweep_k: f32,
41 pub sweep_center: f32,
42 pub reverb_mix: f32,
43 pub supermass: f32,
44 pub pulse_depth: f32,
45 #[serde(default = "default_hits")]
46 pub pattern_hits: f32,
47 #[serde(default)]
48 pub pattern_rotation: f32,
49 #[serde(default = "default_lfo_rate")]
50 pub lfo_rate: f32,
51 #[serde(default)]
52 pub lfo_depth: f32,
53 #[serde(default = "default_lfo_target")]
54 pub lfo_target: f32,
55 #[serde(default = "default_character")]
56 pub character: f32,
57 #[serde(default)]
58 pub arp: f32,
59 pub mute: bool,
60}
61
62fn default_lfo_rate() -> f32 {
63 0.5
64}
65fn default_lfo_target() -> f32 {
66 1.0
67}
68fn default_character() -> f32 {
69 0.5
70}
71
72fn default_hits() -> f32 {
73 4.0
74}
75
76pub fn save(dir: &Path, engine: &EngineHandle) -> Result<PathBuf> {
77 std::fs::create_dir_all(dir).context("create preset dir")?;
78 let name = chrono::Local::now().format("%Y-%m-%d_%H-%M-%S").to_string();
79 let path = dir.join(format!("{name}.toml"));
80
81 let tracks_guard = engine.tracks.lock();
82 let preset = PresetFile {
83 name: name.clone(),
84 bpm: engine.global.bpm.value(),
85 master_gain: engine.global.master_gain.value(),
86 brightness: engine.global.brightness.value(),
87 tracks: tracks_guard
88 .iter()
89 .map(|t| {
90 let s = t.params.snapshot();
91 TrackPreset {
92 name: t.name.clone(),
93 kind: kind_to_str(t.kind).to_string(),
94 freq: s.freq,
95 gain: s.gain,
96 cutoff: s.cutoff,
97 resonance: s.resonance,
98 detune: s.detune,
99 sweep_k: s.sweep_k,
100 sweep_center: s.sweep_center,
101 reverb_mix: s.reverb_mix,
102 supermass: s.supermass,
103 pulse_depth: s.pulse_depth,
104 pattern_hits: s.pattern_hits,
105 pattern_rotation: s.pattern_rotation,
106 lfo_rate: s.lfo_rate,
107 lfo_depth: s.lfo_depth,
108 lfo_target: s.lfo_target,
109 character: s.character,
110 arp: s.arp,
111 mute: s.muted,
112 }
113 })
114 .collect(),
115 };
116 drop(tracks_guard);
117
118 let text = toml::to_string_pretty(&preset).context("serialize preset")?;
119 std::fs::write(&path, text).with_context(|| format!("write {}", path.display()))?;
120 Ok(path)
121}
122
123pub fn load(path: &Path, engine: &EngineHandle) -> Result<usize> {
124 let text = std::fs::read_to_string(path)
125 .with_context(|| format!("read {}", path.display()))?;
126 let preset: PresetFile = toml::from_str(&text).context("parse preset TOML")?;
127
128 engine.global.bpm.set_value(preset.bpm.clamp(20.0, 200.0));
129 engine.global.master_gain.set_value(preset.master_gain.clamp(0.0, 1.5));
130 engine.global.brightness.set_value(preset.brightness.clamp(0.0, 1.0));
131
132 let tracks_guard = engine.tracks.lock();
133 let mut applied = 0;
134 for (i, snap) in preset.tracks.iter().enumerate() {
135 let Some(track) = tracks_guard.get(i) else {
136 break;
137 };
138 if kind_to_str(track.kind) != snap.kind {
139 continue; }
141 let p = &track.params;
142 p.freq.set_value(snap.freq);
143 p.gain.set_value(snap.gain);
144 p.cutoff.set_value(snap.cutoff);
145 p.resonance.set_value(snap.resonance);
146 p.detune.set_value(snap.detune);
147 p.sweep_k.set_value(snap.sweep_k);
148 p.sweep_center.set_value(snap.sweep_center);
149 p.reverb_mix.set_value(snap.reverb_mix);
150 p.supermass.set_value(snap.supermass);
151 p.pulse_depth.set_value(snap.pulse_depth);
152 p.pattern_hits.set_value(snap.pattern_hits.clamp(0.0, 16.0));
153 p.pattern_rotation
154 .set_value(snap.pattern_rotation.rem_euclid(16.0));
155 p.lfo_rate.set_value(snap.lfo_rate.clamp(0.01, 20.0));
156 p.lfo_depth.set_value(snap.lfo_depth.clamp(0.0, 1.0));
157 p.lfo_target.set_value(snap.lfo_target.clamp(0.0, 4.0));
158 p.character.set_value(snap.character.clamp(0.0, 1.0));
159 p.arp.set_value(snap.arp.clamp(0.0, 1.0));
160 p.mute.set_value(if snap.mute { 1.0 } else { 0.0 });
161 applied += 1;
162 }
163 Ok(applied)
164}
165
166pub fn load_latest(dir: &Path, engine: &EngineHandle) -> Result<Option<(PathBuf, usize)>> {
168 if !dir.exists() {
169 return Ok(None);
170 }
171 let latest = std::fs::read_dir(dir)?
172 .filter_map(|e| e.ok())
173 .filter(|e| e.path().extension().and_then(|s| s.to_str()) == Some("toml"))
174 .max_by_key(|e| e.metadata().and_then(|m| m.modified()).ok());
175
176 let Some(entry) = latest else {
177 return Ok(None);
178 };
179 let path = entry.path();
180 let applied = load(&path, engine)?;
181 Ok(Some((path, applied)))
182}
183
184fn kind_to_str(k: PresetKind) -> &'static str {
185 match k {
186 PresetKind::PadZimmer => "PadZimmer",
187 PresetKind::DroneSub => "DroneSub",
188 PresetKind::Shimmer => "Shimmer",
189 PresetKind::Heartbeat => "Heartbeat",
190 PresetKind::BassPulse => "BassPulse",
191 PresetKind::Bell => "Bell",
192 PresetKind::SuperSaw => "SuperSaw",
193 PresetKind::PluckSaw => "PluckSaw",
194 }
195}