rust_synth/
persistence.rs1use anyhow::{Context, Result};
11use serde::{Deserialize, Serialize};
12use std::path::{Path, PathBuf};
13
14use crate::audio::engine::EngineHandle;
15use crate::audio::preset::PresetKind;
16
17#[derive(Debug, Serialize, Deserialize)]
18pub struct PresetFile {
19 pub name: String,
20 pub bpm: f32,
21 pub master_gain: f32,
22 #[serde(default = "default_brightness")]
23 pub brightness: f32,
24 pub tracks: Vec<TrackPreset>,
25}
26
27fn default_brightness() -> f32 {
28 0.7
29}
30
31#[derive(Debug, Serialize, Deserialize)]
32pub struct TrackPreset {
33 pub name: String,
34 pub kind: String,
35 pub freq: f32,
36 pub gain: f32,
37 pub cutoff: f32,
38 pub resonance: f32,
39 pub detune: f32,
40 pub sweep_k: f32,
41 pub sweep_center: f32,
42 pub reverb_mix: f32,
43 pub supermass: f32,
44 pub pulse_depth: f32,
45 #[serde(default = "default_hits")]
46 pub pattern_hits: f32,
47 #[serde(default)]
48 pub pattern_rotation: f32,
49 #[serde(default = "default_lfo_rate")]
50 pub lfo_rate: f32,
51 #[serde(default)]
52 pub lfo_depth: f32,
53 #[serde(default = "default_lfo_target")]
54 pub lfo_target: f32,
55 pub mute: bool,
56}
57
58fn default_lfo_rate() -> f32 {
59 0.5
60}
61fn default_lfo_target() -> f32 {
62 1.0
63}
64
65fn default_hits() -> f32 {
66 4.0
67}
68
69pub fn save(dir: &Path, engine: &EngineHandle) -> Result<PathBuf> {
70 std::fs::create_dir_all(dir).context("create preset dir")?;
71 let name = chrono::Local::now().format("%Y-%m-%d_%H-%M-%S").to_string();
72 let path = dir.join(format!("{name}.toml"));
73
74 let tracks_guard = engine.tracks.lock();
75 let preset = PresetFile {
76 name: name.clone(),
77 bpm: engine.global.bpm.value(),
78 master_gain: engine.global.master_gain.value(),
79 brightness: engine.global.brightness.value(),
80 tracks: tracks_guard
81 .iter()
82 .map(|t| {
83 let s = t.params.snapshot();
84 TrackPreset {
85 name: t.name.clone(),
86 kind: kind_to_str(t.kind).to_string(),
87 freq: s.freq,
88 gain: s.gain,
89 cutoff: s.cutoff,
90 resonance: s.resonance,
91 detune: s.detune,
92 sweep_k: s.sweep_k,
93 sweep_center: s.sweep_center,
94 reverb_mix: s.reverb_mix,
95 supermass: s.supermass,
96 pulse_depth: s.pulse_depth,
97 pattern_hits: s.pattern_hits,
98 pattern_rotation: s.pattern_rotation,
99 lfo_rate: s.lfo_rate,
100 lfo_depth: s.lfo_depth,
101 lfo_target: s.lfo_target,
102 mute: s.muted,
103 }
104 })
105 .collect(),
106 };
107 drop(tracks_guard);
108
109 let text = toml::to_string_pretty(&preset).context("serialize preset")?;
110 std::fs::write(&path, text).with_context(|| format!("write {}", path.display()))?;
111 Ok(path)
112}
113
114pub fn load(path: &Path, engine: &EngineHandle) -> Result<usize> {
115 let text = std::fs::read_to_string(path)
116 .with_context(|| format!("read {}", path.display()))?;
117 let preset: PresetFile = toml::from_str(&text).context("parse preset TOML")?;
118
119 engine.global.bpm.set_value(preset.bpm.clamp(20.0, 200.0));
120 engine.global.master_gain.set_value(preset.master_gain.clamp(0.0, 1.5));
121 engine.global.brightness.set_value(preset.brightness.clamp(0.0, 1.0));
122
123 let tracks_guard = engine.tracks.lock();
124 let mut applied = 0;
125 for (i, snap) in preset.tracks.iter().enumerate() {
126 let Some(track) = tracks_guard.get(i) else {
127 break;
128 };
129 if kind_to_str(track.kind) != snap.kind {
130 continue; }
132 let p = &track.params;
133 p.freq.set_value(snap.freq);
134 p.gain.set_value(snap.gain);
135 p.cutoff.set_value(snap.cutoff);
136 p.resonance.set_value(snap.resonance);
137 p.detune.set_value(snap.detune);
138 p.sweep_k.set_value(snap.sweep_k);
139 p.sweep_center.set_value(snap.sweep_center);
140 p.reverb_mix.set_value(snap.reverb_mix);
141 p.supermass.set_value(snap.supermass);
142 p.pulse_depth.set_value(snap.pulse_depth);
143 p.pattern_hits.set_value(snap.pattern_hits.clamp(0.0, 16.0));
144 p.pattern_rotation
145 .set_value(snap.pattern_rotation.rem_euclid(16.0));
146 p.lfo_rate.set_value(snap.lfo_rate.clamp(0.01, 20.0));
147 p.lfo_depth.set_value(snap.lfo_depth.clamp(0.0, 1.0));
148 p.lfo_target.set_value(snap.lfo_target.clamp(0.0, 4.0));
149 p.mute.set_value(if snap.mute { 1.0 } else { 0.0 });
150 applied += 1;
151 }
152 Ok(applied)
153}
154
155pub fn load_latest(dir: &Path, engine: &EngineHandle) -> Result<Option<(PathBuf, usize)>> {
157 if !dir.exists() {
158 return Ok(None);
159 }
160 let latest = std::fs::read_dir(dir)?
161 .filter_map(|e| e.ok())
162 .filter(|e| e.path().extension().and_then(|s| s.to_str()) == Some("toml"))
163 .max_by_key(|e| e.metadata().and_then(|m| m.modified()).ok());
164
165 let Some(entry) = latest else {
166 return Ok(None);
167 };
168 let path = entry.path();
169 let applied = load(&path, engine)?;
170 Ok(Some((path, applied)))
171}
172
173fn kind_to_str(k: PresetKind) -> &'static str {
174 match k {
175 PresetKind::PadZimmer => "PadZimmer",
176 PresetKind::DroneSub => "DroneSub",
177 PresetKind::Shimmer => "Shimmer",
178 PresetKind::Heartbeat => "Heartbeat",
179 PresetKind::BassPulse => "BassPulse",
180 PresetKind::Bell => "Bell",
181 PresetKind::SuperSaw => "SuperSaw",
182 PresetKind::PluckSaw => "PluckSaw",
183 }
184}