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rust_synth/tui/
app.rs

1//! Ratatui event loop + key bindings + Life↔Audio coupling.
2//!
3//! Every beat boundary the loop does three things in order:
4//!   1. **Audio → Life**: seed cells in each unmuted track's row based on
5//!      its current amplitude; Heartbeat injects a glider.
6//!   2. **Life step**: Conway B3/S23, one generation.
7//!   3. **Life → Audio** (auto-evolve): every `evolve_period` beats, mutate
8//!      the unmuted track whose row has the lowest live-cell count
9//!      (fitness = row density).
10//!
11//! The user can disable coupling (`L`) or auto-evolve (`O`) at any time.
12
13use anyhow::Result;
14use crossterm::event::{self, DisableMouseCapture, EnableMouseCapture, Event, KeyCode, KeyEvent};
15use crossterm::execute;
16use crossterm::terminal::{disable_raw_mode, enable_raw_mode, EnterAlternateScreen, LeaveAlternateScreen};
17use ratatui::backend::CrosstermBackend;
18use ratatui::layout::{Constraint, Direction, Layout};
19use ratatui::style::{Color, Modifier, Style};
20use ratatui::widgets::{Block, Borders, Paragraph};
21use ratatui::Terminal;
22use std::io;
23use std::path::PathBuf;
24use std::time::{Duration, Instant};
25
26use crate::audio::engine::EngineHandle;
27use crate::audio::preset::PresetKind;
28use crate::audio::track::{Track, TrackParams};
29use crate::math::genetic::{crossover, mutate, Genome};
30use crate::math::harmony::{golden_pentatonic, rand_f32, rand_u32};
31use crate::math::life::Life;
32use crate::math::rhythm;
33use crate::{persistence, recording};
34use std::sync::atomic::Ordering;
35
36const LIFE_ROWS: usize = 8;
37const LIFE_COLS: usize = 22;
38/// Beats between auto-evolve pulses. Shorter = more audible drift.
39const DEFAULT_EVOLVE_PERIOD: u32 = 8;
40/// Mutation strength when auto-evolve fires a weakest-row rewrite.
41const AUTO_EVOLVE_STRENGTH: f32 = 0.55;
42const STATUS_TTL: Duration = Duration::from_secs(4);
43
44#[derive(Clone, Copy, PartialEq, Eq, Debug)]
45pub enum Focus {
46    Tracks,
47    Params,
48}
49
50pub struct AppState {
51    pub focus: Focus,
52    pub selected_track: usize,
53    pub selected_param: usize,
54    pub should_quit: bool,
55    pub rng_seed: u64,
56
57    // ── Life + evolution ──
58    pub life: Life,
59    pub last_beat_index: i64,
60    pub last_evolve_beat: i64,
61    pub evolve_period: u32,
62    pub coupling: bool,
63    pub auto_evolve: bool,
64
65    // ── Status message shown briefly after save / load / record ──
66    pub status: Option<(Instant, String)>,
67    pub presets_dir: PathBuf,
68    pub recordings_dir: PathBuf,
69}
70
71impl AppState {
72    pub fn new() -> Self {
73        let mut life = Life::random(LIFE_ROWS, LIFE_COLS, 0xBEEF_F00D, 0.22);
74        life.inject_glider(0, 0);
75        life.inject_glider(4, 10);
76        Self {
77            focus: Focus::Tracks,
78            selected_track: 0,
79            selected_param: 0,
80            should_quit: false,
81            rng_seed: 0x00C0_FFEE_DEAD_BEEF,
82            life,
83            last_beat_index: -1,
84            last_evolve_beat: 0,
85            evolve_period: DEFAULT_EVOLVE_PERIOD,
86            coupling: true,
87            auto_evolve: true,
88            status: None,
89            presets_dir: PathBuf::from("presets"),
90            recordings_dir: PathBuf::from("recordings"),
91        }
92    }
93
94    fn set_status(&mut self, text: impl Into<String>) {
95        self.status = Some((Instant::now(), text.into()));
96    }
97
98    fn current_status(&self) -> Option<&str> {
99        match &self.status {
100            Some((at, text)) if at.elapsed() < STATUS_TTL => Some(text),
101            _ => None,
102        }
103    }
104}
105
106impl Default for AppState {
107    fn default() -> Self {
108        Self::new()
109    }
110}
111
112pub fn run(engine: &EngineHandle) -> Result<()> {
113    enable_raw_mode()?;
114    let mut stdout = io::stdout();
115    execute!(stdout, EnterAlternateScreen, EnableMouseCapture)?;
116    let backend = CrosstermBackend::new(stdout);
117    let mut terminal = Terminal::new(backend)?;
118
119    let res = run_loop(&mut terminal, engine);
120
121    disable_raw_mode()?;
122    execute!(terminal.backend_mut(), LeaveAlternateScreen, DisableMouseCapture)?;
123    terminal.show_cursor()?;
124
125    res
126}
127
128fn run_loop<B: ratatui::backend::Backend>(
129    terminal: &mut Terminal<B>,
130    engine: &EngineHandle,
131) -> Result<()> {
132    let mut app = AppState::new();
133    let tick = Duration::from_millis(33);
134    let mut last = Instant::now();
135
136    loop {
137        advance_beat_sync(&mut app, engine);
138        // Recompute Euclidean pattern bits from hits + rotation so slider
139        // tweaks or auto-evolve mutations are reflected at the next
140        // audio-thread read (next sample, ~20 µs).
141        recompute_patterns(engine);
142        terminal.draw(|f| ui(f, engine, &app))?;
143
144        let timeout = tick.saturating_sub(last.elapsed());
145        if event::poll(timeout)? {
146            if let Event::Key(key) = event::read()? {
147                handle_key(key, engine, &mut app);
148            }
149        }
150        if last.elapsed() >= tick {
151            last = Instant::now();
152        }
153        if app.should_quit {
154            return Ok(());
155        }
156    }
157}
158
159// ─── Beat-synchronous Life step + coupling ──────────────────────────────
160
161fn advance_beat_sync(app: &mut AppState, engine: &EngineHandle) {
162    let t = engine.phase_clock.value();
163    let bpm = engine.global.bpm.value();
164    let cur_beat = (t * bpm / 60.0).floor() as i64;
165
166    if cur_beat <= app.last_beat_index {
167        return;
168    }
169    let steps = (cur_beat - app.last_beat_index).min(4) as usize;
170    for _ in 0..steps {
171        if app.coupling {
172            seed_from_audio(app, engine, cur_beat);
173        }
174        app.life.step();
175    }
176
177    // ── Continuous Life → Audio coupling ──
178    // After stepping, push each row's density to its track's `life_mod`
179    // so the audible gate modulates in real time.
180    if app.coupling {
181        push_density_to_tracks(app, engine);
182    } else {
183        reset_life_mods(engine);
184    }
185
186    if app.auto_evolve && cur_beat - app.last_evolve_beat >= app.evolve_period as i64 {
187        if let Some((name, before, after)) = evolve_weakest(app, engine) {
188            app.set_status(format!(
189                "evolved {name}: freq {before:.0}→{after:.0} Hz"
190            ));
191        }
192        app.last_evolve_beat = cur_beat;
193    }
194
195    app.last_beat_index = cur_beat;
196}
197
198/// Map each row's live-cell ratio to its track's `life_mod` Shared.
199/// The gate formula in preset.rs multiplies by `0.4 + 0.9 · life_mod`,
200/// so dense rows get louder, empty rows fade to 40 %.
201fn push_density_to_tracks(app: &AppState, engine: &EngineHandle) {
202    let tracks = engine.tracks.lock();
203    for (i, track) in tracks.iter().enumerate() {
204        if i >= app.life.rows {
205            break;
206        }
207        let alive = app.life.row_alive_count(i);
208        let ratio = alive as f32 / app.life.cols as f32;
209        // A few alive cells already lift the row → square-root shaping
210        // so small densities produce audible lift.
211        let shaped = ratio.sqrt();
212        track.params.life_mod.set_value(shaped);
213    }
214}
215
216/// Coupling off → freeze life_mod at 1.0 so tracks play at nominal gain.
217fn reset_life_mods(engine: &EngineHandle) {
218    let tracks = engine.tracks.lock();
219    for t in tracks.iter() {
220        t.params.life_mod.set_value(1.0);
221    }
222}
223
224/// Translate hits + rotation sliders to a fresh 16-step bitmask.
225/// Cheap (a dozen shifts + ORs per track), safe to run every frame.
226fn recompute_patterns(engine: &EngineHandle) {
227    let tracks = engine.tracks.lock();
228    for track in tracks.iter() {
229        let hits = track
230            .params
231            .pattern_hits
232            .value()
233            .round()
234            .clamp(0.0, rhythm::STEPS as f32) as u32;
235        let rotation = track
236            .params
237            .pattern_rotation
238            .value()
239            .round()
240            .clamp(0.0, (rhythm::STEPS - 1) as f32) as u32;
241        let bits = rhythm::euclidean_bits(hits, rotation);
242        track.params.pattern_bits.store(bits, Ordering::Relaxed);
243    }
244}
245
246/// Seed Life cells from current audio state. One row per track; column
247/// follows beat phase so trails scroll across the grid.
248fn seed_from_audio(app: &mut AppState, engine: &EngineHandle, cur_beat: i64) {
249    let col = cur_beat.rem_euclid(app.life.cols as i64) as usize;
250    let tracks = engine.tracks.lock();
251    for (i, track) in tracks.iter().enumerate() {
252        if i >= app.life.rows {
253            break;
254        }
255        let p = &track.params;
256        if p.mute.value() > 0.5 {
257            continue;
258        }
259        let gain = p.gain.value();
260        // One cell per beat; extra for loud/heartbeat tracks so they seed
261        // gliders naturally.
262        app.life.set(i, col, true);
263        if gain > 0.45 {
264            app.life.set(i, (col + 1) % app.life.cols, true);
265        }
266        if matches!(track.kind, PresetKind::Heartbeat) {
267            // Inject a glider in this row around the current column.
268            let r0 = i.saturating_sub(1).min(app.life.rows.saturating_sub(3));
269            let c0 = (col + 2) % app.life.cols;
270            for (dr, dc) in [(0, 1), (1, 2), (2, 0), (2, 1), (2, 2)] {
271                let r = (r0 + dr).min(app.life.rows - 1);
272                let c = (c0 + dc) % app.life.cols;
273                app.life.set(r, c, true);
274            }
275        }
276    }
277}
278
279/// Natural selection — find the unmuted track with the lowest row
280/// density and mutate it. Returns (name, freq_before, freq_after) so the
281/// caller can show a status line — makes the "evolve" event visible.
282fn evolve_weakest(app: &mut AppState, engine: &EngineHandle) -> Option<(String, f32, f32)> {
283    let tracks = engine.tracks.lock();
284    let mut weakest: Option<(usize, usize)> = None;
285    for (i, t) in tracks.iter().enumerate() {
286        if i >= app.life.rows {
287            break;
288        }
289        if t.params.mute.value() > 0.5 {
290            continue;
291        }
292        let count = app.life.row_alive_count(i);
293        weakest = match weakest {
294            None => Some((i, count)),
295            Some((_, c)) if count < c => Some((i, count)),
296            s => s,
297        };
298    }
299    let (idx, _) = weakest?;
300    let name = tracks[idx].name.clone();
301    let before = tracks[idx].params.freq.value();
302    let genome = genome_of(&tracks[idx].params);
303    mutate(&genome, &mut app.rng_seed, AUTO_EVOLVE_STRENGTH);
304    let after = tracks[idx].params.freq.value();
305    Some((name, before, after))
306}
307
308fn genome_of(p: &TrackParams) -> Genome<'_> {
309    Genome {
310        freq: &p.freq,
311        cutoff: &p.cutoff,
312        resonance: &p.resonance,
313        reverb_mix: &p.reverb_mix,
314        pulse_depth: &p.pulse_depth,
315        pattern_hits: &p.pattern_hits,
316        pattern_rotation: &p.pattern_rotation,
317    }
318}
319
320// ─── UI ─────────────────────────────────────────────────────────────────
321
322fn ui(f: &mut ratatui::Frame, engine: &EngineHandle, app: &AppState) {
323    let area = f.area();
324
325    let rows = Layout::default()
326        .direction(Direction::Vertical)
327        .constraints([
328            Constraint::Length(3),      // header
329            Constraint::Length(10),     // tempo + life
330            Constraint::Length(7),      // pattern sequencer (1 row data + title/hint)
331            Constraint::Length(12),     // scope + trajectory
332            Constraint::Min(10),        // tracks + params + formula
333            Constraint::Length(3),      // help
334        ])
335        .split(area);
336
337    let rec_text = if engine.recorder.is_recording() {
338        format!(" REC ● {:>5.1}s", engine.recorder.elapsed_seconds())
339    } else {
340        "".to_string()
341    };
342    let status_text = app.current_status().map(|s| format!(" · {s}")).unwrap_or_default();
343    let brightness = engine.global.brightness.value();
344    let shelf_db = crate::audio::preset::shelf_gain_db(
345        crate::audio::preset::brightness_to_shelf_gain(brightness as f64),
346    );
347    let lp_cutoff = crate::audio::preset::brightness_to_lp_cutoff(brightness as f64);
348    let header_text = format!(
349        " rust-synth · mstr {:>3.0}%  brt {:>3.0}% ({:>+5.1}dB shelf +LP@{:>5.0}Hz)  peak L{:>4.2} R{:>4.2}  couple {} evolve {} gen {}{}{}",
350        engine.global.master_gain.value() * 100.0,
351        brightness * 100.0,
352        shelf_db,
353        lp_cutoff,
354        engine.peak_l.value(),
355        engine.peak_r.value(),
356        on_off(app.coupling),
357        on_off(app.auto_evolve),
358        app.life.generation,
359        rec_text,
360        status_text,
361    );
362    let header_style = if engine.recorder.is_recording() {
363        Style::default().fg(Color::Red).add_modifier(Modifier::BOLD)
364    } else {
365        Style::default().fg(Color::White).add_modifier(Modifier::BOLD)
366    };
367    let header = Paragraph::new(header_text)
368        .style(header_style)
369        .block(Block::default().borders(Borders::ALL).title(" rust-synth "));
370    f.render_widget(header, rows[0]);
371
372    let top = Layout::default()
373        .direction(Direction::Horizontal)
374        .constraints([Constraint::Percentage(32), Constraint::Percentage(68)])
375        .split(rows[1]);
376    super::beats::render(f, top[0], engine);
377    super::life::render(f, top[1], engine, app);
378
379    super::pattern::render(f, rows[2], engine, app);
380
381    let mid = Layout::default()
382        .direction(Direction::Horizontal)
383        .constraints([Constraint::Percentage(50), Constraint::Percentage(50)])
384        .split(rows[3]);
385    super::waveform::render(f, mid[0], engine);
386    super::trajectory::render(f, mid[1], engine, app);
387
388    let body = Layout::default()
389        .direction(Direction::Horizontal)
390        .constraints([
391            Constraint::Percentage(32),
392            Constraint::Percentage(36),
393            Constraint::Percentage(32),
394        ])
395        .split(rows[4]);
396    super::tracks::render(f, body[0], engine, app);
397    super::params::render(f, body[1], engine, app);
398    super::formula::render(f, body[2], engine, app);
399
400    let help = Paragraph::new(match app.focus {
401        Focus::Tracks => " ↑↓trk·Enter→p · a add · d kill · m mute · r rand · e/E mut · x cross · h/H hits · p/P rot · S/s super · w/l save/load · c REC · ,/. bpm · {/} brt · q quit ",
402        Focus::Params => " ↑↓param · ←→adj · Esc←tracks · e/E mut · h/H hits · p/P rot · S/s super · w/l save/load · c REC · ,/. bpm · {/} brt · q quit ",
403    })
404    .block(Block::default().borders(Borders::ALL))
405    .style(Style::default().fg(Color::Gray));
406    f.render_widget(help, rows[5]);
407}
408
409fn on_off(b: bool) -> &'static str {
410    if b { "ON " } else { "off" }
411}
412
413fn short_path(p: &std::path::Path) -> String {
414    p.file_name()
415        .map(|s| s.to_string_lossy().into_owned())
416        .unwrap_or_else(|| p.display().to_string())
417}
418
419// ─── Key handling ───────────────────────────────────────────────────────
420
421fn handle_key(key: KeyEvent, engine: &EngineHandle, app: &mut AppState) {
422    // Global keys.
423    match key.code {
424        KeyCode::Char('q') => {
425            app.should_quit = true;
426            return;
427        }
428        KeyCode::Char(',') => {
429            bpm_nudge(engine, -1.0);
430            return;
431        }
432        KeyCode::Char('.') => {
433            bpm_nudge(engine, 1.0);
434            return;
435        }
436        KeyCode::Char('<') => {
437            bpm_nudge(engine, -5.0);
438            return;
439        }
440        KeyCode::Char('>') => {
441            bpm_nudge(engine, 5.0);
442            return;
443        }
444        KeyCode::Char('[') => {
445            master_nudge(engine, -0.05);
446            return;
447        }
448        KeyCode::Char(']') => {
449            master_nudge(engine, 0.05);
450            return;
451        }
452        KeyCode::Char('{') => {
453            brightness_nudge(engine, -0.05);
454            return;
455        }
456        KeyCode::Char('}') => {
457            brightness_nudge(engine, 0.05);
458            return;
459        }
460        KeyCode::Char('L') => {
461            app.coupling = !app.coupling;
462            return;
463        }
464        KeyCode::Char('O') => {
465            app.auto_evolve = !app.auto_evolve;
466            return;
467        }
468        KeyCode::Char('e') => {
469            mutate_selected(app, engine, 0.3);
470            return;
471        }
472        KeyCode::Char('E') => {
473            mutate_all_active(app, engine, 0.25);
474            return;
475        }
476        KeyCode::Char('x') => {
477            crossover_with_neighbor(app, engine);
478            return;
479        }
480        KeyCode::Char('R') => {
481            // Re-seed Life from scratch with a new random + glider.
482            app.life = Life::random(LIFE_ROWS, LIFE_COLS, app.rng_seed, 0.22);
483            app.life.inject_glider(0, 4);
484            return;
485        }
486        KeyCode::Char('S') => {
487            // Supermassive ON full for the selected track.
488            let tracks = engine.tracks.lock();
489            if let Some(track) = tracks.get(app.selected_track) {
490                track.params.supermass.set_value(1.0);
491            }
492            return;
493        }
494        KeyCode::Char('s') => {
495            // Supermassive OFF for the selected track.
496            let tracks = engine.tracks.lock();
497            if let Some(track) = tracks.get(app.selected_track) {
498                track.params.supermass.set_value(0.0);
499            }
500            return;
501        }
502        KeyCode::Char('h') => {
503            pattern_hits_nudge(engine, app, -1.0);
504            return;
505        }
506        KeyCode::Char('H') => {
507            pattern_hits_nudge(engine, app, 1.0);
508            return;
509        }
510        KeyCode::Char('p') => {
511            pattern_rot_nudge(engine, app, -1.0);
512            return;
513        }
514        KeyCode::Char('P') => {
515            pattern_rot_nudge(engine, app, 1.0);
516            return;
517        }
518        KeyCode::Char('w') => {
519            match persistence::save(&app.presets_dir, engine) {
520                Ok(path) => app.set_status(format!("saved preset → {}", short_path(&path))),
521                Err(e) => app.set_status(format!("save failed: {e}")),
522            }
523            return;
524        }
525        KeyCode::Char('l') => {
526            match persistence::load_latest(&app.presets_dir, engine) {
527                Ok(Some((path, n))) => {
528                    app.set_status(format!("loaded {} ({} slots) ← {}", n, n, short_path(&path)));
529                }
530                Ok(None) => app.set_status("no presets/ folder yet — press w first".to_string()),
531                Err(e) => app.set_status(format!("load failed: {e}")),
532            }
533            return;
534        }
535        KeyCode::Char('c') => {
536            if engine.recorder.is_recording() {
537                match engine.recorder.stop_and_encode(&app.recordings_dir) {
538                    Ok(path) => app.set_status(format!(
539                        "rec → {} (encoding in bg, up to {}m cap)",
540                        short_path(&path),
541                        recording::MAX_MINUTES
542                    )),
543                    Err(e) => app.set_status(format!("stop failed: {e}")),
544                }
545            } else {
546                engine.recorder.start();
547                app.set_status(format!("recording started (cap {}m)", recording::MAX_MINUTES));
548            }
549            return;
550        }
551        _ => {}
552    }
553
554    match app.focus {
555        Focus::Tracks => handle_tracks_key(key, engine, app),
556        Focus::Params => handle_params_key(key, engine, app),
557    }
558}
559
560fn handle_tracks_key(key: KeyEvent, engine: &EngineHandle, app: &mut AppState) {
561    let tracks = engine.tracks.lock();
562    let n = tracks.len();
563    match key.code {
564        KeyCode::Up => {
565            if app.selected_track > 0 {
566                app.selected_track -= 1;
567            }
568        }
569        KeyCode::Down => {
570            if app.selected_track + 1 < n {
571                app.selected_track += 1;
572            }
573        }
574        KeyCode::Enter | KeyCode::Right | KeyCode::Tab => {
575            app.focus = Focus::Params;
576        }
577        KeyCode::Char('m') => toggle_mute(&tracks[app.selected_track]),
578        KeyCode::Char('a') => {
579            drop(tracks);
580            activate_next(engine, app);
581        }
582        KeyCode::Char('d') => {
583            let p = &tracks[app.selected_track].params;
584            p.mute.set_value(1.0);
585            p.gain.set_value(0.3);
586        }
587        KeyCode::Char('r') => {
588            let p = &tracks[app.selected_track].params;
589            randomize_track(p, &mut app.rng_seed);
590        }
591        _ => {}
592    }
593}
594
595fn handle_params_key(key: KeyEvent, engine: &EngineHandle, app: &mut AppState) {
596    let tracks = engine.tracks.lock();
597    let Some(track) = tracks.get(app.selected_track) else {
598        return;
599    };
600    let n_params = 11;
601
602    match key.code {
603        KeyCode::Esc | KeyCode::Tab | KeyCode::BackTab => app.focus = Focus::Tracks,
604        KeyCode::Up => {
605            if app.selected_param > 0 {
606                app.selected_param -= 1;
607            }
608        }
609        KeyCode::Down => {
610            if app.selected_param + 1 < n_params {
611                app.selected_param += 1;
612            }
613        }
614        KeyCode::Left => adjust(track, app, -1.0),
615        KeyCode::Right => adjust(track, app, 1.0),
616        KeyCode::Char('m') => toggle_mute(track),
617        KeyCode::Char('r') => randomize_track(&track.params, &mut app.rng_seed),
618        _ => {}
619    }
620}
621
622fn toggle_mute(track: &Track) {
623    let p = &track.params;
624    let v = if p.mute.value() > 0.5 { 0.0 } else { 1.0 };
625    p.mute.set_value(v);
626}
627
628fn master_nudge(engine: &EngineHandle, delta: f32) {
629    let v = (engine.global.master_gain.value() + delta).clamp(0.0, 1.5);
630    engine.global.master_gain.set_value(v);
631}
632
633fn bpm_nudge(engine: &EngineHandle, delta: f32) {
634    let v = (engine.global.bpm.value() + delta).clamp(20.0, 200.0);
635    engine.global.bpm.set_value(v);
636}
637
638fn brightness_nudge(engine: &EngineHandle, delta: f32) {
639    let v = (engine.global.brightness.value() + delta).clamp(0.0, 1.0);
640    engine.global.brightness.set_value(v);
641}
642
643fn pattern_hits_nudge(engine: &EngineHandle, app: &AppState, delta: f32) {
644    let tracks = engine.tracks.lock();
645    if let Some(track) = tracks.get(app.selected_track) {
646        let v = (track.params.pattern_hits.value() + delta).clamp(0.0, rhythm::STEPS as f32);
647        track.params.pattern_hits.set_value(v);
648    }
649}
650
651fn pattern_rot_nudge(engine: &EngineHandle, app: &AppState, delta: f32) {
652    let tracks = engine.tracks.lock();
653    if let Some(track) = tracks.get(app.selected_track) {
654        let steps = rhythm::STEPS as f32;
655        let v = (track.params.pattern_rotation.value() + delta).rem_euclid(steps);
656        track.params.pattern_rotation.set_value(v);
657    }
658}
659
660fn adjust(track: &Track, app: &AppState, sign: f32) {
661    let p = &track.params;
662    match app.selected_param {
663        0 => p.gain.set_value((p.gain.value() + 0.05 * sign).clamp(0.0, 1.0)),
664        1 => {
665            let factor = if sign > 0.0 { 1.12 } else { 1.0 / 1.12 };
666            let v = (p.cutoff.value() * factor).clamp(40.0, 12000.0);
667            p.cutoff.set_value(v);
668        }
669        // UI resonance range capped at 0.70 — above this the Moog
670        // self-oscillates into a sine-wave whistle at cutoff. Hard safety.
671        2 => p.resonance.set_value((p.resonance.value() + 0.05 * sign).clamp(0.0, 0.70)),
672        3 => p.detune.set_value((p.detune.value() + 2.0 * sign).clamp(-50.0, 50.0)),
673        4 => {
674            let semitone = 2f32.powf(1.0 / 12.0);
675            let factor = if sign > 0.0 { semitone } else { 1.0 / semitone };
676            let v = (p.freq.value() * factor).clamp(20.0, 880.0);
677            p.freq.set_value(v);
678        }
679        5 => p.reverb_mix.set_value((p.reverb_mix.value() + 0.05 * sign).clamp(0.0, 1.0)),
680        6 => p.supermass.set_value((p.supermass.value() + 0.1 * sign).clamp(0.0, 1.0)),
681        7 => p.pulse_depth.set_value((p.pulse_depth.value() + 0.05 * sign).clamp(0.0, 1.0)),
682        // LFO rate — exponential ×1.18 per tap (smooth from 0.01 Hz → 20 Hz).
683        8 => {
684            let factor = if sign > 0.0 { 1.18 } else { 1.0 / 1.18 };
685            let v = (p.lfo_rate.value() * factor).clamp(0.01, 20.0);
686            p.lfo_rate.set_value(v);
687        }
688        9 => p.lfo_depth.set_value((p.lfo_depth.value() + 0.05 * sign).clamp(0.0, 1.0)),
689        10 => {
690            // Cycle through targets 0..LFO_TARGETS, wrapping both directions.
691            let n = crate::audio::preset::LFO_TARGETS as i32;
692            let cur = p.lfo_target.value().round() as i32;
693            let next = (cur + sign as i32).rem_euclid(n);
694            p.lfo_target.set_value(next as f32);
695        }
696        _ => {}
697    }
698}
699
700fn activate_next(engine: &EngineHandle, app: &mut AppState) {
701    let tracks = engine.tracks.lock();
702    let root = tracks
703        .iter()
704        .find(|t| t.params.mute.value() < 0.5)
705        .map(|t| t.params.freq.value())
706        .unwrap_or(55.0);
707    let scale = golden_pentatonic(root);
708
709    let Some((idx, track)) = tracks
710        .iter()
711        .enumerate()
712        .find(|(_, t)| t.params.mute.value() > 0.5)
713    else {
714        return;
715    };
716    let p = &track.params;
717    let note = scale[(rand_u32(&mut app.rng_seed, scale.len() as u32)) as usize];
718    p.freq.set_value(note);
719    p.mute.set_value(0.0);
720    p.gain.set_value(0.28 + 0.15 * rand_f32(&mut app.rng_seed).abs());
721    p.cutoff.set_value(600.0 + 2500.0 * rand_f32(&mut app.rng_seed).abs());
722    p.resonance.set_value(0.15 + 0.30 * rand_f32(&mut app.rng_seed).abs());
723    p.reverb_mix.set_value(0.45 + 0.45 * rand_f32(&mut app.rng_seed).abs());
724    if matches!(track.kind, PresetKind::Heartbeat | PresetKind::BassPulse) {
725        p.pulse_depth.set_value(0.0);
726    } else {
727        p.pulse_depth.set_value(0.2 * rand_f32(&mut app.rng_seed).abs());
728    }
729    // Move selection to the newly activated slot but stay in Tracks
730    // focus — the user just wanted to add a voice, not leave the list.
731    app.selected_track = idx;
732}
733
734fn randomize_track(p: &TrackParams, seed: &mut u64) {
735    let root = p.freq.value();
736    let scale = golden_pentatonic(root);
737    let note = scale[(rand_u32(seed, scale.len() as u32)) as usize];
738    p.freq.set_value(note);
739    p.cutoff.set_value(500.0 + 3000.0 * rand_f32(seed).abs());
740    p.resonance.set_value(0.1 + 0.4 * rand_f32(seed).abs());
741    p.reverb_mix.set_value(0.3 + 0.6 * rand_f32(seed).abs());
742    p.pulse_depth.set_value(0.2 * rand_f32(seed).abs());
743}
744
745fn mutate_selected(app: &mut AppState, engine: &EngineHandle, strength: f32) {
746    let tracks = engine.tracks.lock();
747    if let Some(track) = tracks.get(app.selected_track) {
748        let genome = genome_of(&track.params);
749        mutate(&genome, &mut app.rng_seed, strength);
750    }
751}
752
753fn mutate_all_active(app: &mut AppState, engine: &EngineHandle, strength: f32) {
754    let tracks = engine.tracks.lock();
755    for t in tracks.iter() {
756        if t.params.mute.value() < 0.5 {
757            let genome = genome_of(&t.params);
758            mutate(&genome, &mut app.rng_seed, strength);
759        }
760    }
761}
762
763fn crossover_with_neighbor(app: &mut AppState, engine: &EngineHandle) {
764    let tracks = engine.tracks.lock();
765    if tracks.len() < 2 {
766        return;
767    }
768    let me = app.selected_track;
769    let other = (me + 1) % tracks.len();
770    let a = genome_of(&tracks[me].params);
771    let b = genome_of(&tracks[other].params);
772    crossover(&a, &b, &mut app.rng_seed);
773}