use crate::{
bot::{Locked, Rl},
client::{SC2Result, WS},
};
use protobuf::Message;
use sc2_proto::sc2api::{Request, Response};
use tungstenite::Message::Binary;
pub struct API(Rl<WS>);
impl API {
pub(crate) fn new(ws: WS) -> API {
API(Rl::new(ws))
}
pub fn send(&self, req: Request) -> SC2Result<Response> {
let mut ws = self.0.write_lock();
ws.write_message(Binary(req.write_to_bytes()?))?;
let msg = ws.read_message()?;
let mut res = Response::new();
res.merge_from_bytes(msg.into_data().as_slice())?;
Ok(res)
}
pub fn send_request(&self, req: Request) -> SC2Result<()> {
let mut ws = self.0.write_lock();
ws.write_message(Binary(req.write_to_bytes()?))?;
let _ = ws.read_message()?;
Ok(())
}
pub fn send_only(&self, req: Request) -> SC2Result<()> {
self.0.write_lock().write_message(Binary(req.write_to_bytes()?))?;
Ok(())
}
pub fn wait_response(&self) -> SC2Result<Response> {
let msg = self.0.write_lock().read_message()?;
let mut res = Response::new();
res.merge_from_bytes(msg.into_data().as_slice())?;
Ok(res)
}
}