Expand description
Data structures for storing units, fast filtering and finding ones that needed.
Modules§
- Iterator adaptors for Units.
Structs§
- Structured collection of all possible units. Can be accessed through
units
bot’s field. - Structured player units (yours or opponent’s).
- Convinient
Unit
s collection.
Traits§
- Joins collections functionality to check if given item is present in it. Used in generics of some units methods.