Expand description
Iterator adaptors for Units.
Structs§
- An iterator that filters units with no orders or almost finished orders.
- An iterator that filters units with no orders or almost finished orders (this also handles buildings with reactor).
- An iterator that filters out units of given type.
- An iterator that filters out units of given types.
- An iterator that filters units with given tags.
- An iterator that filters flying units.
- An iterator that filters ground units.
- An iterator that filters units with no orders.
- An iterator that filters units close enough to attack given unit.
- An iterator that filters units in attack range of given unit.
- An iterator that filters units close enough to attack given unit (this also handles range upgrades).
- An iterator that filters units in attack range of given unit (this also handles range upgrades).
- Owned iterator over Units.
- An iterator that filters units structures in-progress.
- An iterator that filters units of given type.
- An iterator that filters units of given types.
- An iterator that filters ready units and structures.
- An iterator that filters units with no orders (this also handles buildings with reactor).
- An iterator that filters units units visible on current step.
Traits§
- Helper trait for iterators over units.