Expand description
Useful constants and static values.
Structs§
- Producers and their alias mapped to different units.
- Radiuses of Inhibitor Zones mapped to their ids.
- Producers mapped to different units.
RaceValues
mapped to each race.- Researchers mapped to upgrades.
- Structured values, specific for each race.
- Tech requirements mapped to different units.
Constants§
- Units under effect of raven’s anit-armor missile have this buff. It reduces armor and shield armor by 3 (armor can be negative at this point).
- Unit targeted by raven’s anit-armor missile have this buff.
- Frames per second, calculated by
16 (default frames per second) * 1.4 (game speed)
. - Default in-game speed modifier (on Faster game speed). See page on liquipedia for more info.
- Units disabled by raven’s interference matrix have this buff.