rust_sc2/ids/
effect_id.rs#![allow(deprecated)]
#[cfg(feature = "serde")]
use serde::{Serialize, Deserialize};
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
#[derive(Debug, FromPrimitive, ToPrimitive, Copy, Clone, PartialEq, Eq, Hash)]
pub enum EffectId {
Null = 0,
PsiStormPersistent = 1,
GuardianShieldPersistent = 2,
TemporalFieldGrowingBubbleCreatePersistent = 3,
TemporalFieldAfterBubbleCreatePersistent = 4,
ThermalLancesForward = 5,
ScannerSweep = 6,
NukePersistent = 7,
LiberatorTargetMorphDelayPersistent = 8,
LiberatorTargetMorphPersistent = 9,
BlindingCloudCP = 10,
RavagerCorrosiveBileCP = 11,
LurkerMP = 12,
}