pub struct PlayerBulletData { /* private fields */ }Expand description
PlayerBulletData, passed by const reference — opaque here, since reading
it means pinning another layout.
Auto Trait Implementations§
impl Freeze for PlayerBulletData
impl RefUnwindSafe for PlayerBulletData
impl Send for PlayerBulletData
impl Sync for PlayerBulletData
impl Unpin for PlayerBulletData
impl UnsafeUnpin for PlayerBulletData
impl UnwindSafe for PlayerBulletData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more