#[repr(C)]pub struct PlayerSurfingData {
pub type: i32,
pub id: i32,
pub offset: Vector3,
}Expand description
PlayerSurfingData in player.hpp.
Fields§
§type: i32type.
id: i32ID.
offset: Vector3offset.
Trait Implementations§
Source§impl Clone for PlayerSurfingData
impl Clone for PlayerSurfingData
Source§fn clone(&self) -> PlayerSurfingData
fn clone(&self) -> PlayerSurfingData
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for PlayerSurfingData
Source§impl Debug for PlayerSurfingData
impl Debug for PlayerSurfingData
Source§impl Default for PlayerSurfingData
impl Default for PlayerSurfingData
Source§fn default() -> PlayerSurfingData
fn default() -> PlayerSurfingData
The C++ struct’s own defaults.
Source§impl PartialEq for PlayerSurfingData
impl PartialEq for PlayerSurfingData
impl StructuralPartialEq for PlayerSurfingData
Source§impl VirtualReturn for PlayerSurfingData
impl VirtualReturn for PlayerSurfingData
Source§type Raw = PlayerSurfingData
type Raw = PlayerSurfingData
The type the foreign function is declared to return.
Source§fn from_raw(raw: PlayerSurfingData) -> PlayerSurfingData
fn from_raw(raw: PlayerSurfingData) -> PlayerSurfingData
The value the caller sees.
Auto Trait Implementations§
impl Freeze for PlayerSurfingData
impl RefUnwindSafe for PlayerSurfingData
impl Send for PlayerSurfingData
impl Sync for PlayerSurfingData
impl Unpin for PlayerSurfingData
impl UnsafeUnpin for PlayerSurfingData
impl UnwindSafe for PlayerSurfingData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more