#[repr(C)]pub struct PlayerSpectateData {
pub spectating: bool,
pub spectate_id: i32,
pub type: i32,
}Expand description
PlayerSpectateData in player.hpp.
Fields§
§spectating: boolspectating.
spectate_id: i32spectateID.
type: i32type.
Trait Implementations§
Source§impl Clone for PlayerSpectateData
impl Clone for PlayerSpectateData
Source§fn clone(&self) -> PlayerSpectateData
fn clone(&self) -> PlayerSpectateData
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for PlayerSpectateData
Source§impl Debug for PlayerSpectateData
impl Debug for PlayerSpectateData
Source§impl Default for PlayerSpectateData
impl Default for PlayerSpectateData
Source§fn default() -> PlayerSpectateData
fn default() -> PlayerSpectateData
The C++ struct’s own defaults.
Source§impl PartialEq for PlayerSpectateData
impl PartialEq for PlayerSpectateData
impl StructuralPartialEq for PlayerSpectateData
Source§impl VirtualReturn for PlayerSpectateData
impl VirtualReturn for PlayerSpectateData
Source§type Raw = PlayerSpectateData
type Raw = PlayerSpectateData
The type the foreign function is declared to return.
Source§fn from_raw(raw: PlayerSpectateData) -> PlayerSpectateData
fn from_raw(raw: PlayerSpectateData) -> PlayerSpectateData
The value the caller sees.
Auto Trait Implementations§
impl Freeze for PlayerSpectateData
impl RefUnwindSafe for PlayerSpectateData
impl Send for PlayerSpectateData
impl Sync for PlayerSpectateData
impl Unpin for PlayerSpectateData
impl UnsafeUnpin for PlayerSpectateData
impl UnwindSafe for PlayerSpectateData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more