Expand description
IPlayerObjectData — generated by cargo xtask gen-omp from Server/Components/Objects/objects.hpp.
Implemented by PlayerObjectData in the server’s Objects.
Do not edit: change xtask/omp-wrappers.toml or the generator and
regenerate. Slots are clang’s layout of the header for each ABI, checked
against the official binaries by cargo xtask check-abi --generated.
Structs§
- IPlayer
Object Data - Opaque handle for
IPlayerObjectData*.
Constants§
- PLAYER_
OBJECTS_ UID PlayerObjectData_UIDinServer/Components/Objects/objects.hpp.
Functions§
- player_
objects ⚠ - The player’s
IPlayerObjectData, or null when the component providing it is not loaded. - player_
objects_ ⚠attached_ object const ObjectAttachmentSlotData & IPlayerObjectData::getAttachedObject(int).- player_
objects_ ⚠begin_ editing void IPlayerObjectData::beginEditing(IObject &).- player_
objects_ ⚠begin_ editing_ player_ object void IPlayerObjectData::beginEditing(IPlayerObject &).- player_
objects_ ⚠begin_ selecting void IPlayerObjectData::beginSelecting().- player_
objects_ ⚠create IPlayerObject * IPlayerObjectData::create(int, Vector3, Vector3, float).- player_
objects_ ⚠edit_ attached_ object void IPlayerObjectData::editAttachedObject(int).- player_
objects_ ⚠editing_ object bool IPlayerObjectData::editingObject().- player_
objects_ ⚠end_ editing void IPlayerObjectData::endEditing().- player_
objects_ ⚠has_ attached_ object bool IPlayerObjectData::hasAttachedObject(int).- player_
objects_ ⚠remove_ attached_ object void IPlayerObjectData::removeAttachedObject(int).- player_
objects_ ⚠selecting_ object bool IPlayerObjectData::selectingObject().- player_
objects_ ⚠set_ attached_ object void IPlayerObjectData::setAttachedObject(int, const ObjectAttachmentSlotData &).