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object_attach_to_player

Function object_attach_to_player 

Source
pub unsafe fn object_attach_to_player(
    object: *mut IObject,
    player: *mut IPlayer,
    offset: Vector3,
    rotation: Vector3,
)
Expand description

void IObject::attachToPlayer(IPlayer &, Vector3, Vector3).

ยงSafety

object must be a live IObject.